“The Extension Pack for UnrealTournament Classic is a huge Bundle/SDK full of new features, methods and tools improving the Unreal Engine 1 in a wide range. Next to tons of new visual features it improves overall physics (has it’s own build-in Physics Engine “Thelema Physics” or short “TPhys”), has loads of gameplay and AI enhancements, […]
This is a tutorial on Redirect.
What is Redirect?
The Redirect gives players that connect to your server the possibility to get all files that are required for the map that is contemporary online faster than they would in case of a download directly from the server. Therefore they are redirected to a redirect-server, which usually is […]
Monster Hunt is a team based modification for Unreal Tournament comprising of two new game types, Monster Hunt and Monster Arena.
In Monster Hunt, you and your team of hunters (humans or bots) must work your way through the level while killing everything that stands in your way. Monsters you’ll face range from the tiny but […]
Bunnytrack (BT) is a custom gametype of Capture The Flag (CTF).
Even although there are teammaps (BT-II or BT-III) which require the cooperation of either 2 or 3 players, most of the time you are on your own in BT. You have to capture the flag which is usually located somewhere to the end of the […]
Some months ago, I had the idea to make a website that looks like the original UT menu. I know, its a crazy idea and hard work, but I like it. So I started to write the code and to make the graphics.
I still have not finished the website, but I want to present […]