Statistics: Posted by Buggie — Thu Mar 28, 2024 10:15 pm
Statistics: Posted by Chronox — Thu Mar 28, 2024 6:53 pm
Statistics: Posted by rjmno1 — Thu Mar 28, 2024 12:18 pm
Statistics: Posted by Swanky — Thu Mar 28, 2024 11:24 am
Statistics: Posted by edwardsjethro — Thu Mar 28, 2024 10:56 am
Statistics: Posted by bustacell — Thu Mar 28, 2024 9:25 am
Statistics: Posted by Buggie — Wed Mar 27, 2024 10:09 pm
Statistics: Posted by EvilGrins — Wed Mar 27, 2024 9:36 pm
Statistics: Posted by R1CK — Wed Mar 27, 2024 4:01 pm
Code:
//=============================================================================// MapFix.//=============================================================================class MapFix expands Actor;function MapFix() {local Inventory Inv;local int FixedInventoryAlwaysRelevant;foreach AllActors(class'Inventory', Inv) {if (!Inv.bAlwaysRelevant) continue;Inv.bAlwaysRelevant = false;FixedInventoryAlwaysRelevant++;}Log("FixedInventoryAlwaysRelevant:" @ FixedInventoryAlwaysRelevant);}auto state Idle {Begin:MapFix();}
Statistics: Posted by Barbie — Wed Mar 27, 2024 2:23 pm