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Re: Infos about UT99 community

Although RSS is nice, it's not useful if it's not properly organized. For instance, Dr.Flay has a page with all the feeds from most forums (including this one), and although I already checked interesting topics elsewhere due to his page, 90% of the times it turns out to be excess of useless informat...
by Feralidragon
Sun May 26, 2013 1:17 am
 
Forum: General Discussions
Topic: Infos about UT99 community
Replies: 6
Views: 77

Re: Infos about UT99 community

So the question...has anyone ever thought about setting up a general forum, a kind of "central station", where to find infos about UT99 players and teams and, most of all, news about the whole community (events, cups, tournaments, new maps/mods) ? That's one of the things I want to approa...
by Feralidragon
Sat May 25, 2013 4:10 pm
 
Forum: General Discussions
Topic: Infos about UT99 community
Replies: 6
Views: 77

Re: About Unreal Tournament

It's true that the graphics attract a lot, but they don't keep anyone in a game at all. Minecraft is a nice example on how despite the shitty graphics, a game can still reign supreme. A co-worker here runs a Minecraft server, and he keeps telling me how fucked up that game actually is internally: li...
by Feralidragon
Sat May 25, 2013 4:01 pm
 
Forum: General Discussions
Topic: About Unreal Tournament
Replies: 17
Views: 219

Re: About Unreal Tournament

Here's the thing: what I hear as main argument for the declining of the game is that: is old, is inferior to others technologically, is getting boring, etc... However, I know for a fact that those are not entirely valid reasons for one to leave a game. How to I know this? Because I know games which ...
by Feralidragon
Sat May 25, 2013 1:05 pm
 
Forum: General Discussions
Topic: About Unreal Tournament
Replies: 17
Views: 219

Re: Windows Azure VPS Services (3months free trial)

Windows... :lol2:
Not worth the trouble if you aim to do something serious on it. If it was a VPS under Linux however...
by Feralidragon
Sat May 25, 2013 12:35 pm
 
Forum: General Discussions
Topic: Windows Azure VPS Services (3months free trial)
Replies: 2
Views: 35

About Unreal Tournament

So guys, I have been thinking and somewhat "studying" the progressive death of this game for quite a while and the rising of others to see what made some game loose players and what made a game be revived and win plenty in a short period of time. There's no denial that this game is loosing...
by Feralidragon
Fri May 24, 2013 11:23 pm
 
Forum: General Discussions
Topic: About Unreal Tournament
Replies: 17
Views: 219

Re: What's up?

papercoffee wrote:
Dr.Flay wrote:Oooh, loads of stuff :D

Oh ...I think even more...

And you're not even close... :tongue:
by Feralidragon
Fri May 24, 2013 10:47 pm
 
Forum: Misc | Off-Topic
Topic: What's up?
Replies: 7
Views: 88

Re: UnrealED Dungeon Maker - Updated

This was pretty neat iirc. Basically, it's a program that makes it easy to build very simple maps.
In the end, I think it generates a .t3d file so you can import to Ued with the whole map already done, and then build BSP, lighting and paths, save and done.
by Feralidragon
Fri May 24, 2013 10:47 pm
 
Forum: Report new Downloads
Topic: UnrealED Dungeon Maker - Updated
Replies: 8
Views: 70

Re: PHP UPackage

UPackage update: 0.2 (see first post) Well, can you guess what this is? Screenshot-CTF-Face.png It's the screenshot of CTF-Face extracted using this PHP class alone. Change log: - added: get objects (with query to filter, limit and offset on the amount of objects) - added: get object properties (su...
by Feralidragon
Fri May 24, 2013 6:30 pm
 
Forum: Coding, Scripting
Topic: PHP UPackage
Replies: 7
Views: 211

Re: Nali Weapons 3 - Release

^ Nice to hear that from you. :mrgreen:
After all, afaik you hated ZP, and the fact that you liked this one says a lot. Thanks :tu:
by Feralidragon
Thu May 23, 2013 11:02 am
 
Forum: Modifications
Topic: Nali Weapons 3 - Release
Replies: 278
Views: 12744

Re: Custom pickup suit - need code help

Well, that doesn't sound very hard to do. You're going to need to create 3 classes: - the suit inventory - an actor which you can place in the map to add or remove the suit - a preventdeath mutator The damage given by both Vacuum and Presurre zones is "SpecialDamage", however a regular sui...
by Feralidragon
Thu May 23, 2013 10:57 am
 
Forum: Coding, Scripting
Topic: Custom pickup suit - need code help - mesh change method
Replies: 3
Views: 99

Re: Multiple Gun Animation (Milkshape 3D)

Check the PickupViewScale and ThirdPersonScale properties.
by Feralidragon
Wed May 22, 2013 4:17 pm
 
Forum: Modifications
Topic: Multiple Gun Animation (Milkshape 3D)
Replies: 9
Views: 158

Re: Multiple Gun Animation (Milkshape 3D)

You have to rotate it by 90º on the import directives, by adding a "Yaw=<value here>". It can only go from 0 to 255 though, where 64=90º. So where you have something like this: #exec MESH ORIGIN MESH=MyMesh X=0 Y=0 Z=0 Make something like this: #exec MESH ORIGIN MESH=MyMesh X=0 Y=0 Z=0 Yaw...
by Feralidragon
Wed May 22, 2013 11:55 am
 
Forum: Modifications
Topic: Multiple Gun Animation (Milkshape 3D)
Replies: 9
Views: 158

Re: Nali Weapons 3 - Release

The blue squares indicate stuff like planted mines, mission objectives (assault), cybots, translocator devices on the floor or other nuclear missiles.
by Feralidragon
Wed May 22, 2013 11:51 am
 
Forum: Modifications
Topic: Nali Weapons 3 - Release
Replies: 278
Views: 12744

Re: Need major help

Set your grid to 16. Anything below that value may cause issues. Grid set to 1 is bad, very very bad, and generally you don't need that much precision anyway. Anything higher than 16 actually preferable. The problem with grid=1 is that your stuff will end up being off-grid anyway due to loss of prec...
by Feralidragon
Tue May 21, 2013 5:15 pm
 
Forum: Mapping
Topic: Need major help
Replies: 9
Views: 110
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