RTNP in UT

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RTNP in UT

Postby Vanlanthiriel » Thu Sep 20, 2012 4:34 am

Hello everyone,
I'm looking for files from this thread, however links don't work anymore and I didn't want to necrobump the thread.
Can anyone point me where to get them? These files are supposed to make UT possible to work with RTNP expansion.
TIA
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Re: RTNP in UT

Postby Higor » Thu Sep 20, 2012 7:45 am

Ill post what I did many years ago (BTW i had the RTNP cd).

Install RTNP, open unrealED, edit UPak.Predator's script, replace the native functions with normal ones without any content.
Compile and save UPak.

Now copy all the contents to from RTNP to your UT, maps in /Maps/UPak instead of /Maps, to preserver tidiness and original structure.
Edit your UnrealTournament.ini, and under [Core.System], add this file path:
Paths=../Maps/UPak/*.unr


You may play thru the game using the original gametype, but I suggest coding a mutator that removes the intermission maps.

PD: Don't copy DLL files, don't replace duplicate files.
If UPak still doesn't load, after saving it, close and reopen Unrealed and recompile and save. Then open UPak in UT's unrealed and do the same, I remember doing some weird stuff and removed all DLL links making it compatible.
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Re: RTNP in UT

Postby UT99.org » Thu Sep 20, 2012 2:18 pm

medor wrote:Operation Na Pali and Return To Na Pali Ultimate.
The only full install RTPN working with ini UT 70 maps ans native patch 130.


http://unrealtournament.99.free.fr/foru ... 32&start=0
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Re: RTNP in UT

Postby Vanlanthiriel » Fri Sep 21, 2012 8:38 pm

Thank your for your help, I'll try both solutions when I get some time.
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Re: RTNP in UT

Postby Raynor » Fri Sep 21, 2012 8:44 pm

This is what you need if you want to play RTNP in UT without issues.
http://www.unrealsp.org/forums/viewtopic.php?f=4&t=2187
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Re: RTNP in UT

Postby Vanlanthiriel » Fri Sep 21, 2012 9:18 pm

Thank you. Will try that too.
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Re: RTNP in UT

Postby UT99.org » Fri Sep 21, 2012 11:30 pm

medor wrote:
Raynor wrote:This is what you need if you want to play RTNP in UT without issues.
http://www.unrealsp.org/forums/viewtopic.php?f=4&t=2187


not OldSkool files
not patched 130
not playing with settings UT
not the 17 maps rtpn only the 10 new ones
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Re: RTNP in UT

Postby Raynor » Sat Sep 22, 2012 12:04 am

medor wrote:
not OldSkool files
not patched 130
not playing with settings UT
not the 17 maps rtpn only the 10 new ones

Can you elaborate? I really do not understand what are you trying to say.
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Re: RTNP in UT

Postby UT99.org » Sat Sep 22, 2012 7:41 am

medor wrote:you link RTNP Ultimate ... it's 10 new maps after RTNP ( RTNP ave 17 maps ) .
For play this maps (RTPN and RTPN Ultimate ) you need OldSkool files . For work fine you ned to patch OldSkool with patch 130.
When you play OldSkool you have specific ini's with no your UT personal configure. In my download files there is a feature fore made automatic an hybrid ini.
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Re: RTNP in UT

Postby Raynor » Sat Sep 22, 2012 1:32 pm

RTNP Ultimate contains lot of bugfixes and maps from beta version that did not make into final so this package should be most complete expericene, therefore I would recommand it. Also it isn't difficult to install this package and I just provided original source for this file.
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