head & arms

Search and find cool Skins, or introduce your own ones!

head & arms

Postby EvilGrins » Thu Jul 14, 2011 10:14 pm

I'm fairly good at editing skins. Enough to be able to spot the bad ones and be blown away by the amazing ones. However there's limits what you can do...maybe.

Standard soldierskins, as near as I've been able to to tell you can't add team colors, that switch on their own with whatever team you're on, for the head & arms.

Anybody ever find a way around this?

My most recent little edit: Larfleeze
Image
I'm a geek, sue me.

Team colors are only on the chest & back emblem.

Yeah, I'm EvilGrins here and in a number of random places online, but in games I'm Doppelganger.
Image Image Image Image Image Image
ut99 needs superheroes & supervillains
http://unreal-games.livejournal.com/
User avatar
EvilGrins
Godlike
 
Posts: 1726
Joined: Thu Jun 30, 2011 8:12 pm
Location: Palo Alto, CA
Personal rank: God of Fudge

Re: head & arms

Postby JackGriffin » Sat Jul 16, 2011 5:56 am

In decompiling the skins to work on them your answer should be obvious. "T" for "team" skins only change for certain parts of the mesh. Example:

Object=(Name=SoldierSkins.Gard1,Class=Texture,Description="Metal Guard")
Object=(Name=SoldierSkins.Gard2,Class=Texture)
Object=(Name=SoldierSkins.Gard3,Class=Texture)
Object=(Name=SoldierSkins.Gard4,Class=Texture)
Object=(Name=SoldierSkins.Gard4Drake,Class=Texture,Description="Drake")
Object=(Name=SoldierSkins.Gard4Radkin,Class=Texture,Description="Radkin")
Object=(Name=SoldierSkins.Gard4Wraith,Class=Texture,Description="Wraith")
Object=(Name=SoldierSkins.Gard4Von,Class=Texture,Description="Von")
Object=(Name=SoldierSkins.Gard5Drake,Class=Texture)
Object=(Name=SoldierSkins.Gard5Radkin,Class=Texture)
Object=(Name=SoldierSkins.Gard5Wraith,Class=Texture)
Object=(Name=SoldierSkins.Gard5Von,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_0,Class=Texture) <---team switch stuff
Object=(Name=SoldierSkins.Gard1t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_3,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_3,Class=Texture)

So you can see that team switch will only work with multiskin(1) and (2). Head assignment is independent of team.
/away for now.
JackGriffin
Godlike
 
Posts: 1732
Joined: Fri Jan 14, 2011 1:53 pm
Personal rank: Retired as of Sep-11


Return to Skins

Who is online

Users browsing this forum: No registered users and 1 guest