NW3 Ultra Gore SSE

Need some nice Mods? Here, you are right!
Post Reply
User avatar
Feralidragon
Godlike
Posts: 5489
Joined: Wed Feb 27, 2008 6:24 pm
Personal rank: Work In Progress
Location: Liandri

NW3 Ultra Gore SSE

Post by Feralidragon »

[youtube]lk2QmeoLwH8[/youtube]


NW3 Ultra Gore SSE (Special Standalone Edition):
This is a release for Unreal Tournament concerning the new NW3 gore system.
It's called SSE given that it uses Nali Weapons 3 technology and features but it does not need Nali Weapons 3 to run at all, thus it can run with anything: normal weapons, NW3 (of course), ZP, Instagib, RX, etc...
It runs in any gametype, it can be customized from the server or the client, and all the gore effects run on the client alone thus not affecting the server itself at all.

Download: http://www.mediafire.com/download/usood ... reSSEb.zip

CTF-FacePalm (first map in the video) was made by Creavion, which you can check here:
http://www.ut99.org/viewtopic.php?f=5&t=4695

Enjoy :)
User avatar
UTDeath
Skilled
Posts: 248
Joined: Sat Apr 20, 2013 11:35 pm
Personal rank: Tournament Champion.
Location: Mexico.

Re: NW3 Ultra Gore SSE

Post by UTDeath »

Lets take a minute to feel sorry for whoever Liandri hired to clean the arena after the matches.
The video looks awesome, will try it later tonight.
You cannot kill what is already dead.
User avatar
papercoffee
Godlike
Posts: 10443
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: NW3 Ultra Gore SSE

Post by papercoffee »

UTDeath wrote:Lets take a minute to feel sorry for whoever Liandri hired to clean the arena after the matches.
:lol2: ...best comment ever.
User avatar
EvilGrins
Godlike
Posts: 9668
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: NW3 Ultra Gore SSE

Post by EvilGrins »

That misty blood corona is kinda too awesome.
UTDeath wrote:Lets take a minute to feel sorry for whoever Liandri hired to clean the arena after the matches.
I'm pretty sure they just let Skaarj·pupae in and they lick it all up, eating the chunky bits.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
Dr.Flay
Godlike
Posts: 3347
Joined: Thu Aug 04, 2011 9:26 pm
Personal rank: Chaos Evangelist
Location: Kernow, UK
Contact:

Re: NW3 Ultra Gore SSE

Post by Dr.Flay »

I may have to tone-down my use of swarm-zombies with this :D
I often use Loathsomes Mod with permanent decals on.

"Waiter! there seems to be bits of meat in my tomato soup!"
"If that is what you think it is sir, then enjoy the beef and tomato soup at no extra charge."
Image
Last edited by Dr.Flay on Sun Jun 02, 2013 7:05 am, edited 2 times in total.
User avatar
UTDeath
Skilled
Posts: 248
Joined: Sat Apr 20, 2013 11:35 pm
Personal rank: Tournament Champion.
Location: Mexico.

Re: NW3 Ultra Gore SSE

Post by UTDeath »

Of course, who doesn't play with Decal Stay and A Madman's Dream?
What zombies Dr. Flay? I'm currently looking for cool pawns and zombies are a must.
You cannot kill what is already dead.
User avatar
Dr.Flay
Godlike
Posts: 3347
Joined: Thu Aug 04, 2011 9:26 pm
Personal rank: Chaos Evangelist
Location: Kernow, UK
Contact:

Re: NW3 Ultra Gore SSE

Post by Dr.Flay »

Loathsome is the current keeper of the undead hoard.
He and gopostal took turns in scooping out the brains and fixing the old TWT_Zombies.
http://www.ecoop.tk/load/1
The hoard zombies aren't the coolest looking pawns, as they are low-AI, low poly, low animation, so you can put heaps of them in a map without much lag.

I even tried playing Unreal with them in, but ran into a little problem that required a little help from NW3 :loool:
http://my.opera.com/Unreal-Tournament/a ... d=13390652

There are plenty of zombie/gib skins for the player models, and the "best" looking zombies are from some of the horror mods.
I then use Asgards Monster-spawner and Loathsomes swarm-spawner on top of that :satan:

A list of zombie and horror mods/maps/skins is on my very long "to-do" list.
MrLoathsome
Inhuman
Posts: 958
Joined: Wed Mar 31, 2010 9:02 pm
Personal rank: I am quite rank.
Location: MrLoathsome fell out of the world!

Re: NW3 Ultra Gore SSE

Post by MrLoathsome »

Awesome stuff there Feralidragon. Really nice.

Seems to be 100% compatible with the MoreBlood and MoreGore things. Log files clean as a whistle.

I like it.
blarg
ASLY

Re: NW3 Ultra Gore SSE

Post by ASLY »

Yes FANTASTIC, Thanks for your work Ferali! ;P
MrLoathsome wrote:Seems to be 100% compatible with the MoreBlood and MoreGore things. Log files clean as a whistle.
Thats good news
User avatar
Wildcard
Average
Posts: 50
Joined: Fri Sep 09, 2011 9:06 pm
Personal rank: Admin Wizard
Contact:

Re: NW3 Ultra Gore SSE

Post by Wildcard »

Excellent work! I been watching your updates on Nali Weapons 3 and seen this and looking forward to it and now that it works with monsters we'll have a bloody good time! :D Thanks for your hard work as always.
Image
Pileyrei
Masterful
Posts: 745
Joined: Tue May 05, 2009 3:10 pm
Personal rank: UT Survivor

Re: NW3 Ultra Gore SSE

Post by Pileyrei »

Yet another amazing present from Feralidragon.

Thank you !!!! :tu:

Will be rolling out to all Multiplay servers ASAP.
Image

Our Server
Image

[donate][/donate]
Donate to UT99.org!
User avatar
Metalfist
Masterful
Posts: 632
Joined: Sun Jan 03, 2010 3:54 pm
Personal rank: ^,..,^ rawr

Re: NW3 Ultra Gore SSE

Post by Metalfist »

Awesome work Ferali :D! I see it runs better than MoreGore (which creates more lag/affects server performance)
Image
JackGriffin
Godlike
Posts: 3774
Joined: Fri Jan 14, 2011 1:53 pm
Personal rank: -Retired-

Re: NW3 Ultra Gore SSE

Post by JackGriffin »

MoreGore is very good but you have to take the time to set it up correctly. What Loathsome could do is look at how Ferali allows the client to control the amount of effects and incorporate that into MoreBlood and MoreGore. The three of them together is an absolute winner for anyone that wants a splatterfest (and who doesn't?).
So long, and thanks for all the fish
User avatar
Hook
Inhuman
Posts: 754
Joined: Tue Apr 22, 2008 11:21 pm
Personal rank: UT99 Promoter/Admin
Location: Minnesota USA
Contact:

Re: NW3 Ultra Gore SSE

Post by Hook »

Yes, MoreGore is very good and has been in use on our servers for quite a while - BIG hit with our players! :gj:
MoreGoreV2 has really added to the Pro-Deemer game, because the blasts really launch the chunks and goop far out across the maps, way more than most regular weapons. :shock:
Even without any added gore this happens, because of the great blast pressure.
NOW, with Ferali's New NW3 gore system added, this will be ultra cool!
I'll have to experiment some with the combinations of the two - Feralidragon's NW3 Ultra Gore SSE and Loathesome's MoreGoreV2
WOW - I can only imagine the possibilities and the effects at the moment.
=Hook=(Member# 626)
HUTP Active Forums: https://hooksutplace.freeforums.net/forum
HUTP UT99 Community Portal: https://hooksutplace.freeforums.net/
OR: https://hermskii.com/hook/ut99_hutp/
UT99 Server -> CROSSBONES Missile Madness {CMM}

* Newest Versions of: PRO-Redeemers | PRO-SNIPER-Redeemers | PRO-SEEKER-Redeemers <-(the Original)
and Now with FOOD FIGHT and Frying Pan arena !!!
IP: 68.232.181.236:7777 <-(NEW IP to come)
UT99 MH Server -> {CMH} CROSSBONES Monster Hunt (MH) by Mars007 (The Original) - IP: 108.61.238.93:7777
User avatar
UTDeath
Skilled
Posts: 248
Joined: Sat Apr 20, 2013 11:35 pm
Personal rank: Tournament Champion.
Location: Mexico.

Re: NW3 Ultra Gore SSE

Post by UTDeath »

Listen, mine is not working properly, I think...
All my blood splatters and meat chunks are grey instead of red.
I don't know if it was meant to be that way or what, with the Xan models it is cool because it is a robot but I want red for my humans.
You cannot kill what is already dead.
Post Reply