[UT][U227] Deck16 sgtech style
- _naruto_999
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[UT][U227] Deck16 sgtech style
Last edited by _naruto_999 on Sat Aug 02, 2014 9:43 pm, edited 1 time in total.
- Dr.Flay
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Re: [UT][U227] WIP - Deck16 sgtech style
Very nice textures.
Why your last map ? I hope it means you are moving up to a newer engine.
Why your last map ? I hope it means you are moving up to a newer engine.
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Re: [UT][U227] WIP - Deck16 sgtech style
Naruto. Would you, by any chance tell us why you giving up mapping for U1 engine ?
- _naruto_999
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Re: [UT][U227] Deck16 sgtech style
Deck16][ sgtech style
Changes from 7 years ago version:
- High resolution lightmap
- Added more detail: pipes, concrete beams and a fan
- Slightly changes to some textures
- Some weak lights where shadows were pitch black
- Minor changes to geometry
- Converted all textures to 24bits s3tc for a performance boost
- Warhead doesn't exist in Unreal 1, so a superhealth replaces it
- BSP slider set to 10
- EFX audio for reverb
This is about the highest level of detail I can get with pure BSP.
Known bugs:
- Texture missalignments here and there. This is BSP, I can't perfectly align everything with BSP flat texture projection
- HOMs here and there
- This map doesn't work with UED2.0 because it has s3tc textures on everything
Download:
Oudated versions removed
Last map for this engine. I want to try something bigger, like the UDK.
Last edited by _naruto_999 on Mon Aug 11, 2014 12:15 am, edited 1 time in total.
Re: [UT][U227] Deck16 sgtech style
GREAT TEXTURES! Love the map bro! Looks awesome, but when i try to play the map, it will load but it will not start to play =\
- _naruto_999
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Re: [UT][U227] Deck16 sgtech style
Permanent spec? I've seen this happen when there is a pawn -> player placed anywhere in a map, but I didn't place any.
- [rev]rato.skt
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Re: [UT][U227] Deck16 sgtech style
To a server the client will have to download these files out too or it downloads directly from the server? EmitterUT and OpenAL_v1.1_UT ?
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Re: [UT][U227] Deck16 sgtech style
Couldn't look at your pics at work yesterday, but I can see them now. Beautiful work.
Just downloaded.
Just downloaded.
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Re: [UT][U227] Deck16 sgtech style
Of course it works in UEd2._naruto_999 wrote: - This map doesn't work with UED2.0 because it has s3tc textures on everything
It does not work in old D3D mode, so just edit your config to make UEd2 use a new renderer.
Either set the viewport in the Editor config, and/or change the Windowed renderer device in the main UT config, to use the a renderer.
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