





Dr.Flay wrote:No comment on the bloom effect then ?


Dr.Flay wrote:Actually I do agree, most of the time it just makes it harder to see things, or makes it look like a soft-focus love scene![]()
but I have found with the right maps it can enhance it very nicely (a lot of people fail to set it up properly and it looks awful or just strange).
This GangOfFrontCity map is perfect for it, as it is a dark map, but with lots of lights (try those kind of maps).
If UT mappers added the day and night tags Deus Ex maps use it would behave a lot better for bright day maps (not sure if it can be added).
I may have to make a list of maps that work well with it.![]()
DM-Deadwood works well with it.
Shadow is building bloom into the SDK so it will become a standard feature, though may well look different to ENB.
@Saya-chan
Nice post

Dr.Flay wrote:D.O.F. or bump-mapping etc.
papercoffee wrote:Dr.Flay wrote:D.O.F. or bump-mapping etc.
Wait wait wait... we still talking about UT99 ??
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