I have been using the old Bad News! mutator by Major Disaster for years on a
few of my servers.
Knew it had a few issues, but did not realize how many until I took a look
at the source code a few weeks ago.
Almost everything in the original badnews.txt file is still valid, with these
exceptions:
1. Flies and Mantas will only be spawned individually, not in groups of 2 or 3.
(After my rewrite, that bit was just putting too many Flies and Mantas in the game.)
2. There is no Umod install for this version. Just drop BN3.u and BN3.int into
your UnrealTournament/System folder.
3. There is no need to place this in the ServerPackages section of the ini if you
are running this on a server. Simply add BN3.BN to the mutators= section of
the server command line.
Issues that were fixed:
1. Original version would break the mutator chain whenever a Cow or LeglessKrall
was killed.
2. Occasionally, it would spawn an invisible monster that would not die.
Seemed to happen once every 5-10 matches. This has been stopped.
3. It was broadcasting duplicate messages on deaths. This has been fixed and
I have added a bunch of new messages on monster deaths. (23 of them)
4. The SetupMonster function he had, was doing a whole lot of unnecessary
things, most of which served only to fill the log file with scriptwarnings
and errors, and slowed down the spawning considerably.
i.e. --> monster.bIsPlayer=true; <--NEVER DO THIS!
That is pretty much it. I made an attempt to contact the original author, but message
was bounced back with a full mailbox error. I am assuming he is no longer available
or active with UT.
Enjoy !


