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BiggieSmalls mutator by Mr.Loathsome - 7/23 /2011
When a player, bot or monster is damaged, it will shrink.
When a player, bot or monster inflicts damage, it will grow.
No adjustments are made to pawn health.
RC2 - Added 3 configuration variables. + some code optimizations.
RC3 - Added 3 configuration variables. + some code optimizations. Again.
RC4 - Removed 1 config variable. (bMonstersOnly - no longer needed.)
Fixed a few more "Accessed = None" errors.
Fixed minor glitch with pawn shadows scale.
Even more cool code optimizations.
BS.ini config example:
MinSize=0.2500 // 0.25 = 25% of default size as min - for players and bots
MaxSize=1.1000 // 1.1 = 110% of default size as max - for players and bots
MinMSize=0.2500 // 0.25 = 25% of default size as min - for monsters
MaxMSize=2.2500 // 2.25 = 225% of default size as max - for monsters
ReSizeVal=0.0500 // % to grow or shrink. Set lower to slow down rate of
// change as needed if using custom weapons or other mods
Set MinSize and MaxSize to the same value to disable size adjustments for
players and bots.
Set MinMSize and MaxMSize to the same value to disable size adjustments for monsters.
If you find players are getting stuck or having other issues related
to being oversized, set the MaxSize variable down, closer to 1.
Recommend setting MaxSize close to 1.10, unless you have selected maps that
have lots of room on them... Then you can shoot for Land of the Giants.
MaxMSize can be set much higher, as it is not so much of an issue. If a monster
gets too big you can shoot it until it shrinks and/or dies.
Copy BS.u, BS.int and BS.ini into your UnrealTournament/System directory.
For servers, no need to add as a serverpackage.
Load the mutator with whatever game and play.
Have fun !
This will grow or shrink all monsters, including bosses.
If something gets to big, and blocks the way, shoot it until it gets smaller or dies.
If you get to big to fit thru a doorway or whatever, damage yourself, or let yourself get damaged until
you can fit thru. Or just kill yourself.
If this happens too much, adjust the ini file accordingly.