Info, trivia and stuff about the Pawns

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Re: Info, trivia and stuff about the Pawns

Postby iDeFiX » Thu Jan 12, 2012 8:20 pm

I had a nice read tho, thanks :)
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Re: Info, trivia and stuff about the Pawns

Postby Dr.Flay » Thu Jan 12, 2012 9:13 pm

Bloeb wrote:I'm currently working on a BunnyTrack-map that incorporates NaliRabbits. You have to shoot a couple of them before you can proceed to the next obstacles. Unfortunately this was a bit difficult; NaliRabbits don't trigger any events when they die. I had to make a simple script that takes care of that. It would be useful if you could add some information about events; like which Pawns trigger events when they die (or take damage) and which Pawns don't.

Anyway, thanks for this information, it's fairly useful. :tu:


It sounds like you need the "Bunny Assassination Squad" mutator :wink:
I've just had a quick look via Google, but can't find it.
I have it at home, and can post it if wanted.
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