UT S3TC / DecayedS

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Re: UT S3TC / DecayedS

Postby Leo(T.C.K.) » Mon Apr 23, 2012 2:38 pm

I use the low end ones(due to space issues, but they are still high quality, my recent Unreal PSX rework shos were all used with those). And yes it is better to have a separate UT install, or simply to have a different textures directory. Actually I use a different configuration ini for playing with S3TC and for mapping I have the normal textures being used. The original UT second CD texture had not this issue because it contained both S3TC and normal( for switching), but that is not possible with the method diehard was doing and would cause incompatibilities probably or brought back the skating glitch and the file size would be even bigger.
Leo(T.C.K.)
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