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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Posted: Wed Sep 30, 2020 8:19 am
by UnrealGGecko

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Posted: Wed Sep 30, 2020 8:13 pm
by Gustavo6046
Ah. Well, I don't hold Wikia/Fandom in high regard. For instance, the Doom Wiki used to be hosted there, but things went tits up so they moved to [a=https://www.doomwiki.org/]their own website[/a].

But I mean, this does work mostly fine for the moment. It's better than nothing! :P

Aight, back to the topic..

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Posted: Wed Sep 30, 2020 9:23 pm
by Gadavre
Please anwser, Is the game running perfectly and without freezes with DirectX9 renderer on windows 10 (game version 436 оr 451 ?
What about OpenGL (utglr37) on windows 10 ?
http://www.cwdohnal.com/utglr/

I would like to install Windows 10, but if these Renderers are not suitable for this system, then I see no point in installing

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Posted: Sat Nov 27, 2021 11:49 pm
by NemesisNeS
Awesome job mate.

At all others who are sceptical, first it doesn't hurt to try it out. Especially if it can help enhance things on your system. Secondly, I'm currently running 436 with a ton of bells and whistles on Windows 11. I haven't had any problems what so ever. I even took the time to do a complete bench test with Dx9 and Dx11 and man, the game still runs flawlessly.

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Posted: Sun Nov 28, 2021 3:56 am
by Ubir4
Gadavre wrote: Wed Sep 30, 2020 9:23 pm Please anwser, Is the game running perfectly and without freezes with DirectX9 renderer on windows 10 (game version 436 оr 451 ?
What about OpenGL (utglr37) on windows 10 ?
http://www.cwdohnal.com/utglr/

I would like to install Windows 10, but if these Renderers are not suitable for this system, then I see no point in installing
For me it is on the PC (pump) everything works ok. Dx11, Dx10, Dx9, OpenGL (the new from patch 469b ok, my favorite) and it also works fine on Xopengl.

On the notebook with a simple video card. It works dx9, dx10 and the old Opengl (I think utglr36, ok). dx11 bugs and opengl patch 469b bugs. (dx11 can´t run and new opengl makes blackbox). But the problem is in notebook, the video card...

On pc with 3d card everything is great, after the new patch 469b it just got better!!!

:tu:

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Posted: Sat Oct 14, 2023 11:25 am
by nickelo
Ubir4 wrote: Sun Nov 28, 2021 3:56 am
Gadavre wrote: Wed Sep 30, 2020 9:23 pm Please anwser, Is the game running perfectly and without freezes with DirectX9 renderer on windows 10 (game version 436 оr 451 ?
What about OpenGL (utglr37) on windows 10 ?
http://www.cwdohnal.com/utglr/

I would like to install Windows 10, but if these Renderers are not suitable for this system, then I see no point in installing
For me it is on the PC (pump) everything works ok. Dx11, Dx10, Dx9, OpenGL (the new from patch 469b ok, my favorite) and it also works fine on Xopengl.

On the notebook with a simple video card. It works dx9, dx10 and the old Opengl (I think utglr36, ok). dx11 bugs and opengl patch 469b bugs. (dx11 can´t run and new opengl makes blackbox). But the problem is in notebook, the video card...

On pc with 3d card everything is great, after the new patch 469b it just got better!!!

:tu:
In my setup i have a simple GeForce GTX 1030 GDDR5 at 1080p monitor, XOpenGL result in graphics lags :noidea, but i "discovered" a new vulkan renderer for Windows and works fine https://github.com/dpjudas/UT99VulkanDr ... s/tag/v2.5.

The strange thing is... the same PC, boot in linux mint (I have dual boot) and XopenGL runs smoothly and perfect... no hangs, no one lag...