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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Sat Aug 19, 2023 6:08 pm
by Buggie

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Thu Aug 24, 2023 12:51 am
by jmartin
Nice work Buggie.

I was just thinking, this would be a good mod for a TRON map, since it already has the tanks. If only it had the Light Cycles and Recognizers as well. :tu:

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Thu Aug 24, 2023 2:31 am
by EvilGrins
Are you thinking the abandoned Mod UTTron?

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Fri Aug 25, 2023 4:31 am
by Gustavo6046
Why does the poll have a "no play" option? I feel like having it is kind of a moot point, since you aren't going to consider them in your decisions anyway; people in that category should just not vote at all.

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Fri Aug 25, 2023 4:45 am
by Buggie
Usually if you not add this option, ppl start ask for it. And if it be so, as you say, there be no votes, when there already exists one.

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Sun Sep 03, 2023 10:33 am
by Buggie
v59

- Preserve AmbushSpot during jumps on Jumppad.
- Preserve AmbushSpot during double jumps.
- Add VehicleDefensePoint.
- Add package XPaths.
- DoubleJumpSpot move to XPaths.
- Add DiagonalDodgeSpot.
- Bots better goes to vehicles with flag.
- Bots better search vehicles near if travel on foots.
- Add AlternatePathNode - for make chained AlternatePaths.
- Improve return to vehicle after actions with flag
- Fix jeeps client-side damage (double damage for NewNet)
- Fix move to old destination when driver changed.
- Fix jeeps stuck for seconds after chnage direction with change driver.
- Prevent dumb moves on exit from vehicle.

Updated in first post: viewtopic.php?t=14936

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Wed Sep 06, 2023 2:57 am
by [rev]rato.skt
hey man, how do I put this mode on this list, to appear in my ut server browser?

[ServerListTitles]
exemple:

UBrowserRA=RA
UBrowserJB=JailBreak
UBrowserSM=SoccerMatch
UBrowserTH=Thievery
UBrowserCHAOSUT=Chaos
UBrowserUS=Universal Soldiers

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Wed Sep 06, 2023 5:48 am
by Buggie
It is regular CTF/MH. So you can goes into v469c+ browser and type "XV" or "XVehicles" in filter line. "VCTF" sometimes work too.
scr_1693975195.png
scr_1693975212.png
scr_1693975164.png
Since it regular CTF/MH, you can't put it on separate tab directly without filters. However you can try do this with filters:

Code: Select all

[UBrowserXV]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True
ServerListTitle=XV
FilterString=XV
scr_1693975693.png

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Thu Sep 07, 2023 3:21 am
by [rev]rato.skt
thx man :D

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Sat Sep 09, 2023 6:28 pm
by mikaeolke
Hi, how to create new Gametype "Vehicle CTF" in main menu, and display all XV-maps for this Gametype?

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Sat Sep 09, 2023 9:25 pm
by Buggie
No such gametype. It is regular CTF with specific maps. So select CTF, and go to the CTF-XV-* maps in combobox.

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Sun Sep 10, 2023 10:38 am
by mikaeolke
I know that no such gametype, my question - how to create new Gametype for such maps.

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Sun Sep 10, 2023 12:57 pm
by Buggie
Need make subclass of CTFGame, where set desired properties. And make .int file for this package/class.

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Sun Sep 10, 2023 9:48 pm
by OjitroC
Yeah, that works fine locally - I now have a Vehicle Capture The Flag gametype and a combolist box that shows only the CTF-XV maps.

Re: XVehicles (Network play) (VCTF, VMH for UT99)

Posted: Mon Sep 11, 2023 1:03 am
by mikaeolke
Vehicle Capture The Flag Gametype:
-created new gametype in main menu
-list of this gametype shows CTF-XV maps