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Texture screenshot request: Boss model

Posted: Tue Aug 15, 2023 12:43 am
by EvilGrins
That in the screenshot is a particular boss model which has animated eye textures, which vary in the team colors, but I love the one it has in default.

A pulsing red eye display that moves back & forth constantly... like a Cylon.

Not having access to UnrealEd I can't identify which parts in the .utx involve the head, and I've been wanting to try something for awhile but kept putting it off.

I think I can remove the parts in the .int file that are for all the team colors of the head part, so that when it's on various teams the head will instead remain with the Cylon look.

But I need a screenshot of the default Xan to determine which ones those are.

In case that wasn't clear: Go into UnrealEd, bring up the textures for the Boss Model, take a screenshot of that, and reply here with that.

Re: Texture screenshot request: Boss model

Posted: Tue Aug 15, 2023 6:55 am
by Buggie
scr_1692078735.png
scr_1692078823.png

Re: Texture screenshot request: Boss model

Posted: Wed Aug 16, 2023 1:43 pm
by papercoffee
But where are the animated eyes?
These seems to be the original Boss texture.

Re: Texture screenshot request: Boss model

Posted: Wed Aug 16, 2023 3:21 pm
by Buggie
Sshot from original skin.

Re: Texture screenshot request: Boss model

Posted: Fri Aug 18, 2023 2:45 am
by EvilGrins
Thanks Buggie!
papercoffee wrote: Wed Aug 16, 2023 1:43 pm But where are the animated eyes?
Not there, but I didn't ask for that.

From the base Boss textures I can apply them to the animated one. All boss skins use the same number assignments.

Re: Texture screenshot request: Boss model

Posted: Fri Aug 18, 2023 9:57 am
by papercoffee
EvilGrins wrote: Tue Aug 15, 2023 12:43 amdefault Xan
yup ...I totally misread your post. :oops:

Re: Texture screenshot request: Boss model

Posted: Fri Aug 18, 2023 9:00 pm
by EvilGrins
papercoffee wrote: Fri Aug 18, 2023 9:57 amyup ...I totally misread your post.
It's okay.

You also missed the last map edit I did that invoked your name, so it's all good.

Re: Texture screenshot request: Boss model

Posted: Sat Aug 19, 2023 1:02 am
by papercoffee
EvilGrins wrote: Fri Aug 18, 2023 9:00 pm You also missed the last map edit I did that invoked your name, so it's all good.
:noidea Which map?

Re: Texture screenshot request: Boss model

Posted: Sat Aug 19, 2023 7:32 am
by EvilGrins
papercoffee wrote: Sat Aug 19, 2023 1:02 am :noidea Which map?
This one:
https://unreal-games.livejournal.com/190524.html
Image

Re: Texture screenshot request: Boss model

Posted: Sat Aug 19, 2023 1:22 pm
by papercoffee
:lol2: ok ...I get it.