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Re: Screenshots for fun
Posted: Sat Jun 28, 2014 2:36 am
by EvilGrins
UnrealGecko wrote:Hey EG, ever tried to skin a chrek yourself (seeing as only 1 guy (SabbathCat aka Sabby aka JohnnySix) made all of those)? Just curious
Not so far, but other people have:
--->
http://www.atomicgamer.com/files/43916/stonechrek-zip
Re: Screenshots for fun
Posted: Sat Jun 28, 2014 4:54 am
by UnrealGGecko
That's the same author, and I already have it (along with Crystal and Robot Chreks). Thx anyway!
Re: Screenshots for fun
Posted: Sun Jun 29, 2014 2:06 am
by Dr.Flay
I'm sure there is a template somewhere for skinmaker.
The Chaos guys may actually have one as it is a Chaos model.
Re: Screenshots for fun
Posted: Wed Jul 02, 2014 7:02 pm
by EvilGrins
Taste the rainbow...
...before the rainbow tastes you!
Re: Screenshots for fun
Posted: Mon Jul 07, 2014 10:20 am
by UnrealGGecko
Re: Screenshots for fun
Posted: Mon Jul 07, 2014 1:57 pm
by ASLY
Guys put me as Bot with maximum stats! XD
Re: Screenshots for fun
Posted: Mon Jul 07, 2014 5:48 pm
by Spectra
Taste the Shower of Blood of Standalone Quake 3 Gore from upcoming Quake 3 Mod along with NW3 Ultra Gore:
Its a pretty bad day for that Titan:
Re: Screenshots for fun
Posted: Mon Jul 07, 2014 6:25 pm
by EvilGrins
Rocky wrote:Its a pretty bad day for that Titan
Oh, i dunno... not like he was doing much of anything with his life.
Re: Screenshots for fun
Posted: Mon Jul 07, 2014 7:52 pm
by heliumcat
This bot was literally thinking "thou shall not pass..." as he instantly dumped a megaton right in front of me when I stumbled upon him whilst trying to get away with his flag.
His face in that pic is priceless.
Re: Screenshots for fun
Posted: Tue Jul 08, 2014 6:18 am
by EvilGrins
playing around with a radar type mutator (left side HUD) as it either didn't have a ReadMe or I just missed it
yellow dots are monsters close to you, but monsters really high up read as white dots too
only tried it in MH so far
Re: Screenshots for fun
Posted: Fri Jul 11, 2014 7:41 pm
by EvilGrins
Found a variation of the ShockRifle ยท the SunlightRifle:
Standard fire is about the same as the original.
ALT-fire is a slow moving projectile, you can outrun the thing, but combo blast or not it explodes like a combo-blast when it hits anything.
It's from a Monster/Weapon package I've had for years but only really just noticed the other day.
Re: Screenshots for fun
Posted: Fri Jul 11, 2014 11:18 pm
by papercoffee
Who is the creator of this? Where can I get it? I played with it on a MH server once and it was fun.
Re: Screenshots for fun
Posted: Sat Jul 12, 2014 4:48 am
by EvilGrins
papercoffee wrote:Who is the creator of this? Where can I get it? I played with it on a MH server once and it was fun.
Dunno who made it, or even how long I've had it:
Currently mapping all of those onto maps. The usual suspect and I'm trying to find another map good for an edit with it to display it all. Hopeful downloads available by Sunday, maybe next Thursday.
Re: Screenshots for fun
Posted: Sat Jul 12, 2014 6:26 am
by ASLY
It's the AWM_Beta1 package. I checked in UnrealED the package and opened the scripts but I don't found the author name, and I tried Google but nothing.
AWM_Beta1
And here is some map name which is use this weapon pack.
- MH-(_@_)_(XTRM)_Bomberman_Madness_V4
- MH-(_@_)_Codex_Fix7
- MH-(_@_)_Hebereke_Double_Beta3
- MH-(_@_)_MJD_REFix_V6
- MH-(_@_)_To-Much-Pupae_V3
- MH-(_@_)_V2_Zombie_Corridor{EndFix}
- MH-(_@_)_Zeto_V2B
- MH-BadYoshis
- MH-CastlesOfBaron_AlienFix
- MH-DM-Gothic_V3
- MH-Hebereke_Double_D{Fix}
- MH-Hebereke_Double_Fix2
Re: Screenshots for fun
Posted: Sat Jul 12, 2014 6:29 am
by Higor
LCWeapons supports said package, if a MH server is running a map with both things on you'll notice a BIG difference if you're a high pinger.