CTF-FacePalm (WIP)
Posted: Mon Feb 18, 2013 4:43 am
CTF-FacePalm by Creavion "Lord of the Jungle"
We have been a bit spoiled around here recently with classic remakes, such as the 2 out-standing versions in the Xmas map-pack.
Newcomers to the forum should check out this thread http://www.ut99.org/viewtopic.php?f=5&t=4417 and post http://my.opera.com/Unreal-Tournament/b ... ng-contest
For me though it was lacking a Creavion map. But he has been far from idle though
Again he has been off into the wilderness, collecting his sticks, and rocks, and dirt (odd collection this guy has...and a very big shed).
Ordinary Unreal trees are not good enough for our Creavion, no. So he's built (or whittled) new ones (again).
Ordinary repeating textures, also not good enough, so they have been junked in favour of Hi-Res whoppers
(Proper renderers WILL be required to enjoy this map.)
Hell even Unreal rocks weren't rockin' enough for him, (not rocking his boat, so to speak) so he's racked-up some more rock-like rocks.... Rockin' !
While Creavion is busy in his cave, polishing his new gem (hewn from solid-rock), we thought you should see what's in store.
Well the first thing you'll notice is the new play-ground attached to the bridge. This is going to provide a new tactical twist to this well loved map, which is the first time I've seen anything truly new done to the old UT99 version.
The second thing you probably notice is vertigo, as you look over the edge!
When you look around, you will see that one tower lives mostly in the shade and is bare and lifeless. As you run around the bases, this is more apparent with one base being bare stone and dirt... and the other, covered in moss and life, with grass to play on (and picnics between matches, as the arena cleaning-bots scrape up the losers). I think I'll sit on the little island and dangle my legs over the edge, while I admire the view.
If anyone pushes me, when I teleport back up from the planet, I'm going to be really angry
Hmmm, Chaos melee matches will be hilarious, running around kicking each other off the edge.
Stay tuned, as Tarzan... sorry I meant Creavion, just has to beat UEd with a hammer to get it to create this.
In the mean-time if you have not played any of his maps, then you have not installed the excellent community bonus pack available here, so get downloading now! http://www.ut99.org/utr/index.html
There is also a Hi-Res texture pack for the "Antalius" map, which is a "must-have" http://www.uttexture.com.nyud.net/UT/Do ... talius.zip
The most recent map you can check out is FeelNaPali http://www.ut99.org/viewtopic.php?f=5&t=4007"
https://files.myopera.com/dr-flay/unrea ... lNaPali.7z
This is another smaller map, but you won't feel short-changed, as it is also another map where you want to stop and smell the roses.
Detailed undergrowth and a varied arena, with long enough fields-of sight for some good sniping.
It even feels like a warm evening as you gloat over your victory, whilst looking down into the valley below and marvelling at the evening sky...box.
We have been a bit spoiled around here recently with classic remakes, such as the 2 out-standing versions in the Xmas map-pack.
Newcomers to the forum should check out this thread http://www.ut99.org/viewtopic.php?f=5&t=4417 and post http://my.opera.com/Unreal-Tournament/b ... ng-contest
For me though it was lacking a Creavion map. But he has been far from idle though
Again he has been off into the wilderness, collecting his sticks, and rocks, and dirt (odd collection this guy has...and a very big shed).
Ordinary Unreal trees are not good enough for our Creavion, no. So he's built (or whittled) new ones (again).
Ordinary repeating textures, also not good enough, so they have been junked in favour of Hi-Res whoppers
(Proper renderers WILL be required to enjoy this map.)
Hell even Unreal rocks weren't rockin' enough for him, (not rocking his boat, so to speak) so he's racked-up some more rock-like rocks.... Rockin' !
While Creavion is busy in his cave, polishing his new gem (hewn from solid-rock), we thought you should see what's in store.
Well the first thing you'll notice is the new play-ground attached to the bridge. This is going to provide a new tactical twist to this well loved map, which is the first time I've seen anything truly new done to the old UT99 version.
The second thing you probably notice is vertigo, as you look over the edge!
When you look around, you will see that one tower lives mostly in the shade and is bare and lifeless. As you run around the bases, this is more apparent with one base being bare stone and dirt... and the other, covered in moss and life, with grass to play on (and picnics between matches, as the arena cleaning-bots scrape up the losers). I think I'll sit on the little island and dangle my legs over the edge, while I admire the view.
If anyone pushes me, when I teleport back up from the planet, I'm going to be really angry
Hmmm, Chaos melee matches will be hilarious, running around kicking each other off the edge.
Stay tuned, as Tarzan... sorry I meant Creavion, just has to beat UEd with a hammer to get it to create this.
In the mean-time if you have not played any of his maps, then you have not installed the excellent community bonus pack available here, so get downloading now! http://www.ut99.org/utr/index.html
There is also a Hi-Res texture pack for the "Antalius" map, which is a "must-have" http://www.uttexture.com.nyud.net/UT/Do ... talius.zip
The most recent map you can check out is FeelNaPali http://www.ut99.org/viewtopic.php?f=5&t=4007"
https://files.myopera.com/dr-flay/unrea ... lNaPali.7z
This is another smaller map, but you won't feel short-changed, as it is also another map where you want to stop and smell the roses.
Detailed undergrowth and a varied arena, with long enough fields-of sight for some good sniping.
It even feels like a warm evening as you gloat over your victory, whilst looking down into the valley below and marvelling at the evening sky...box.