Thinking is not working ?Marscaleb wrote:I keep thinking of how I do this in Unity, but it isn't working here.
Why you don't use a "foreach" iterator for changing properties of an actor which exist ? Or a "consolecommand" ?
Thinking is not working ?Marscaleb wrote:I keep thinking of how I do this in Unity, but it isn't working here.
Well, that would be somewhat expensive, wouldn't it? And I would have to run it repeatedly in case people connect late.sektor2111 wrote: Why you don't use a "foreach" iterator for changing properties of an actor which exist ? Or a "consolecommand" ?