I just wanna ask You, if it will be hard to make from antitweak mutator as tweak, which will be change on the server to my tweak :
http://ut-files.com/index.php?dir=&sear ... rch_mode=f
to make it as tweak with option mutate tweak_on, default option will be mutate tweak_off
In antitweak creator made in mutator to check meshes, textures, drawscale etc. to default values if the values have been changed to another.
And now I want to change default values as mine changes, at simple:
Code: Select all
shock ball: shockproj.texture.tranglow | shockproj.drawscale.2 | SHOCKPROJ.bMeshEnviroMap.TRUE
pulsegun secondary: starterbolt.drawscale.06 | pbolt.drawscale.06
flak ball: chunktrail.DRAWTYPE.DT_MESH | chunktrail.mesh.utringex | chunktrail.drawscale.1.6
and more for another projectiles of weapons. that will be mutate tweak_on
for mutate tweak_off values go back to standart UT values:
Code: Select all
shock ball: shockproj.texture.default | shockproj.drawscale.default | SHOCKPROJ.bMeshEnviroMap.default
pulsegun secondary: starterbolt.drawscale.default | pbolt.drawscale.default
flak ball: chunktrail.DRAWTYPE.default | chunktrail.mesh.default | chunktrail.drawscale.default
Salut for you Pleas answer.