Code: Select all
event float BotDesireability( pawn Bot )
{
return MaxDesireability;
}
defaultproperties
{
MaxDesireability=5.000000
}
Code: Select all
event float BotDesireability( pawn Bot )
{
return MaxDesireability;
}
defaultproperties
{
MaxDesireability=5.000000
}
How make new inventory with "myMarker"?I Do you have an example of a mutator with "MyMarker"?sektor2111 wrote:Only an Inventory with "MyMarker" will trigger bot to move from another zone of map.
Without "MyMarker" this is a "blind thing" smelling well only if bot is coming closer for another reason.
This is MyMarker, a NavigationPoint which you cannot spawn, and if you spawn a child of it you will need to register it into Pathing-Network which is not doable with plain default UScript.sektor2111 wrote:InventorySpot means Navigation added in Editor or via XCGE not a plain mutator.