Hey sure man no problem
Code: Select all
Log: Log file open, 10/30/20 16:56:03
Init: Name subsystem initialized
Init: Version: 469
Init: Compiled: Sep 22 2020 12:41:55
Init: Command line:
Init: Base directory: C:\Users\Administrator\Desktop\BEST HD\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: WINHQB59PGANGN
Init: User: Administrator
Init: Memory total: Phys=4194303K Pagef=4194303K Virt=4194176K
Init: Working set: 32000 / 159000
Init: Timer Frequency=2626.139790 MHz - Timing Source = RDTSC
Init: CPU Page size=4096, Processors=24
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMXSSE KNI
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Enhanced Pointer Precision Enabled - Mouse info: 0 0 0
Init: Initializing DirectDraw
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: DirectDraw: Enumerated Display Modes:
Init: DirectDraw initialized successfully
Init: Registering Mouse for RawInput.
Init: RawInput Devices registered.
Init: Client initialized
Log: Bound to Render.dll
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Bound to Fire.dll
Log: Bound to IpDrv.dll
Log: Game class is 'UTIntro'
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: CityIntro.unr?Name=Psyko?Class=BotPack.TMale1?team=0?skin=CommandoSkins.cmdo?Face=CommandoSkins.Blake?OverrideClass=?Voice=BotPack.VoiceMaleOne
Log: LoadMap: CityIntro.unr?Name=Psyko?Class=BotPack.TMale1?team=0?skin=CommandoSkins.cmdo?Face=CommandoSkins.Blake?OverrideClass=?Voice=BotPack.VoiceMaleOne
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package WinDrv
Log: Unloading: Package Render
Log: Garbage: objects: 16811->16809; refs: 229304
Log: Game class is 'UTIntro'
Log: Bringing Level CityIntro.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=Psyko?Class=BotPack.TMale1?team=0?skin=CommandoSkins.cmdo?Face=CommandoSkins.Blake?OverrideClass=?Voice=BotPack.VoiceMaleOne
ScriptLog: Base Mutator is CityIntro.Mutator0
Init: Initialized moving brush tracker for Level CityIntro.MyLevel
Log: Bound to UWeb.dll
ScriptLog: Team 0
ScriptLog: Login: Psyko
Log: Possessed PlayerPawn: TMale1 CityIntro.TMale0
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to D3D11Drv.dll
Log: This is a legacy render device.
Log: Initializing Direct3D 11 renderer.
Log: Shape LOD draw mode 0
Log: Initializing Direct3D.
Init: Registering Mouse for RawInput.
Init: Using RIDEV_CAPTUREMOUSE
Init: RawInput Devices registered.
Log: Bound to ALAudio.dll
Init: ALAudio: Trying to autodetect HRTF. Note: Autodetection may only work with USB headphones.
Init: ALAudio: We are using OpenAL device: OpenAL Soft
Init: ALAudio: OutputRateNum 5(44100 Hz) SampleRateNum 5 (44100 Hz)
Init: ALAudio: Can't set OutputRate of 44100, using system (OS) defaults of 48000.
Some backends don't support setting custom rates for specific applications (MMDevAPI or ALSA without dmix).
In this case setting something higher than what the system is outputting is unnecessary since it's just going to be downsampled for output anyway,
and setting it lower is just going to make it get upsampled after OpenAL Soft has already applied its filters and effects.
Adjust your system settings instead.
Init: ALAudio: Audio hardware supports 255 mono (usually sound) and 1 stereo (usually music) sources.
Init: ALAudio: auto matched SampleRate (48000 Hz) to OutputRate (48000 Hz).
Init: ALAudio: OpenALSoft extension ALC_SOFT_HRTF found.
Init: ALAudio: HRTF is disabled.
Init: OpenAL Effects extension version 1.0 found.
Init: ALAudio: EFX initialized.
Init: ALAudio: Version 1.1 ALSOFT 1.20.1 found
Init: ALAudio subsystem initialized.
Init: Game engine initialized
Log: Startup time: 2.630812 seconds
Warning: FIREWALL: Freed XP.SP2 Firewall Object
Log: URL: Adding default option Name=Psyko
Log: URL: Adding default option Class=BotPack.TMale1
Log: URL: Adding default option team=0
Log: URL: Adding default option skin=CommandoSkins.cmdo
Log: URL: Adding default option Face=CommandoSkins.Blake
Log: URL: Adding default option OverrideClass=
Log: URL: Adding default option Voice=BotPack.VoiceMaleOne
Log: Browse: Index.unr?entry?Name=Psyko?Class=BotPack.TMale1?team=0?skin=CommandoSkins.cmdo?Face=CommandoSkins.Blake?OverrideClass=?Voice=BotPack.VoiceMaleOne
Log: Failed; returning to Entry
Init: Shut down moving brush tracker for Level CityIntro.MyLevel
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 0
ScriptLog: Login: Psyko
Log: Possessed PlayerPawn: TMale1 Entry.TMale10
ScriptLog: Creating root window: UMenu.UMenuRootWindow
ScriptLog: Calculated Effective GUI Scale: 1.000000
Log: Bound to udemo.dll
udemo: Startup hack successful!
Log: UDEMO: Successfully got list of demos
Log: ALAudio: playing utmenu23 Unreal Tournament Menu (Impulse Tracker 2.14v5 IT 1.00)
Log: URL: Adding default option Name=Psyko
Log: URL: Adding default option Class=BotPack.TMale1
Log: URL: Adding default option team=0
Log: URL: Adding default option skin=CommandoSkins.cmdo
Log: URL: Adding default option Face=CommandoSkins.Blake
Log: URL: Adding default option OverrideClass=
Log: URL: Adding default option Voice=BotPack.VoiceMaleOne
Log: Browse: DM-Codex.unr?Game=BotPack.DeathMatchPlus?Mutator=LCWeapons_0024beta2.LCMutator,BotPack.InstaGibDM?Listen?Checksum=NoChecksum?Name=Psyko?Class=BotPack.TMale1?team=0?skin=CommandoSkins.cmdo?Face=CommandoSkins.Blake?OverrideClass=?Voice=BotPack.VoiceMaleOne
Log: LoadMap: DM-Codex.unr?Game=BotPack.DeathMatchPlus?Mutator=LCWeapons_0024beta2.LCMutator,BotPack.InstaGibDM?Listen?Checksum=NoChecksum?Name=Psyko?Class=BotPack.TMale1?team=0?skin=CommandoSkins.cmdo?Face=CommandoSkins.Blake?OverrideClass=?Voice=BotPack.VoiceMaleOne
Log: UDEMO: Successfully got list of demos
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package CityIntro
Log: Unloading: Package city
Log: Unloading: Package ArenaTex
Log: Unloading: Package RainFX
Log: Unloading: Package DecayedS
Log: Unloading: Package GenIn
Log: Unloading: Package NaliFX
Log: Unloading: Package AmbModern
Log: Unloading: Package Uttitle
Log: Unloading: Package openingwave
Log: Unloading: Package CommandoSkins
Log: Unloading: Package AdvancedInstaGib
Log: Unloading: Package AT
Log: Unloading: Package MultiMesh
Log: Unloading: Package EpicCustomModels
Log: Unloading: Package utmenu23
Log: Garbage: objects: 27233->25181; refs: 598165
Log: Game class is 'DeathMatchPlus'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am WIN-HQB59PGANGN (192.168.8.104)
DevNet: TcpNetDriver on port 7777
Log: Server Package: SoldierSkins
Log: Server Package: CommandoSkins
Log: Server Package: FCommandoSkins
Log: Server Package: SGirlSkins
Log: Server Package: BossSkins
Log: Server Package: Botpack
Log: Server Package: MultiMesh
Log: Server Package: Relics
Log: Server Package: EpicCustomModels
Log: Server Package: TCowMeshSkins
Log: Server Package: TNaliMeshSkins
Log: Server Package: TSkMSkins
Log: Server Package: De
Log: MD5 protection enabled: FALSE
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: UWeb.WebServer
Log: Bringing Level DM-Codex.MyLevel up for play (0)...
ScriptLog: InitGame: ?Game=BotPack.DeathMatchPlus?Mutator=LCWeapons_0024beta2.LCMutator,BotPack.InstaGibDM?Listen?Checksum=NoChecksum?Name=Psyko?Class=BotPack.TMale1?team=0?skin=CommandoSkins.cmdo?Face=CommandoSkins.Blake?OverrideClass=?Voice=BotPack.VoiceMaleOne
ScriptLog: Base Mutator is DM-Codex.DMMutator0
ScriptLog: Mutators LCWeapons_0024beta2.LCMutator,BotPack.InstaGibDM
ScriptLog: Add mutator LCWeapons_0024beta2.LCMutator
ScriptLog: Add mutator BotPack.InstaGibDM
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0015) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0032) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:006E) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:006E) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:006E) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:006E) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:006E) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:006E) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:006E) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:006E) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0095) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:00B2) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:00CF) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:00EC) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0109) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0126) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0143) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0160) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:017D) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:019A) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:01B7) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:01D4) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:01F1) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:020E) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:022B) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0248) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0265) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0282) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:029F) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:02BC) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:02D9) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:02F7) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0316) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0335) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0354) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0373) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0392) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:03B0) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:03CD) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:03EA) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0407) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0424) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0441) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:045E) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:047B) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0498) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:04B5) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:04D2) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:04EF) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:050C) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0529) Accessed null class context 'BaseWeaponClass'
Error: LCShockRifleLoader DM-Codex.LCShockRifleLoader0 (Function LCWeapons_0024beta2.LCClassLoader.InitClassDefaults:0546) Accessed null class context 'BaseWeaponClass'
ScriptLog: UdpServerQuery(crt): Port 7778 successfully bound.
ScriptLog: DoUplink is not set. Not connecting to Master Server.
ScriptLog: DoUplink is not set. Not connecting to Master Server.
ScriptLog: DoUplink is not set. Not connecting to Master Server.
ScriptLog: Webserver is not enabled. Set bEnabled to True in Advanced Options.
ScriptLog: Initiating local logging...
ScriptLog: Initiating world logging...
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 0
ScriptLog: Login: Psyko
Log: Possessed PlayerPawn: TMale1 DM-Codex.TMale10
Init: Initialized moving brush tracker for Level DM-Codex.MyLevel
Log: ALAudio: playing Mission Mission Landing (ModPlug Tracker 1.16 IT 1.00)
ScriptLog: Getting FCommandoSkins.goth1T_1, FCommandoSkins.goth2T_1, None, FCommandoSkins.goth4Malise
ScriptLog: Getting SoldierSkins.sldr1, SoldierSkins.sldr2, SoldierSkins.sldr3, SoldierSkins.Sldr4Rankin
ScriptLog: Getting SGirlSkins.Venm1T_3, SGirlSkins.Venm2T_3, SGirlSkins.Venm3, SGirlSkins.Venm4Cilia
Error: LCArenaMutator DM-Codex.LCArenaMutator0 (Function LCWeapons_0024beta2.LCArenaMutator.AlwaysKeep:0049) Accessed null class context 'AmmoName'
Log: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.TournamentWeapon.PlaySelect:0043) PlayAnim: No mesh
Error: LCArenaMutator DM-Codex.LCArenaMutator0 (Function LCWeapons_0024beta2.LCArenaMutator.AlwaysKeep:0049) Accessed null class context 'AmmoName'
Log: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.TournamentWeapon.PlaySelect:0043) PlayAnim: No mesh
Error: LCArenaMutator DM-Codex.LCArenaMutator0 (Function LCWeapons_0024beta2.LCArenaMutator.AlwaysKeep:0049) Accessed null class context 'AmmoName'
Log: LCSuperShockRifle DM-Codex.LCSuperShockRifle2 (Function Botpack.TournamentWeapon.PlaySelect:0043) PlayAnim: No mesh
Error: LCArenaMutator DM-Codex.LCArenaMutator0 (Function LCWeapons_0024beta2.LCArenaMutator.AlwaysKeep:0049) Accessed null class context 'AmmoName'
Log: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.PlaySelect:0043) PlayAnim: No mesh
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle2 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
Log: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.TournamentWeapon.TweenDown:0054) PlayAnim: No mesh
Log: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.TournamentWeapon.PlaySelect:0043) PlayAnim: No mesh
Log: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.TournamentWeapon.TweenDown:0054) PlayAnim: No mesh
Log: LCSuperShockRifle DM-Codex.LCSuperShockRifle2 (Function Botpack.TournamentWeapon.TweenDown:0054) PlayAnim: No mesh
Log: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.TweenDown:0054) PlayAnim: No mesh
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle1 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle0 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.ShockRifle.RateSelf:000A) Accessed None 'AmmoType'
ScriptWarning: LCSuperShockRifle DM-Codex.LCSuperShockRifle3 (Function Botpack.TournamentWeapon.Fire:0031) Accessed None 'AmmoType'
Log: appRequestExit(0)
Init: Registering Mouse for RawInput.
Init: RawInput Devices registered.
Init: Registering Mouse for RawInput.
Init: RawInput Devices registered.
Log: WM_KILLFOCUS
Log: EndFullscreen
Init: Registering Mouse for RawInput.
Init: RawInput Devices registered.
Exit: Preparing to exit.
Log: Collecting garbage
Log: Purging garbage
Log: Unbound to Engine.dll
Log: Unbound to Core.dll
Log: Unbound to Window.dll
Log: Unloading: Package Engine
Log: Unloading: Package Core
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Log: DirectDraw End Mode
Log: DirectDraw RestoreDisplayMode: DDERR_NOEXCLUSIVEMODE
Log: Flushing cache
Exit: DirectDraw released
Exit: Windows client shut down
Log: Unbound to Render.dll
Exit: Lighting subsystem shut down
Exit: Rendering shut down
Log: Unloading: Package Entry
Log: Unloading: Package Logo
Log: Unbound to Fire.dll
Log: Unloading: Package Fire
Log: Unloading: Package credits
Log: Unloading: Package Botpack
Log: Unloading: Package UnrealShare
Log: Unloading: Package UnrealI
Log: Unloading: Package Female2Voice
Log: Unloading: Package Male2Voice
Log: Unloading: Package Female1Voice
Log: Unloading: Package BossVoice
Log: Unloading: Package Male1Voice
Log: Unloading: Package UMenu
Log: Unloading: Package UWindow
Log: Unloading: Package UBrowser
Log: Unbound to IpDrv.dll
Log: Unloading: Package IpDrv
Log: Unloading: Package Announcer
Log: Unloading: Package Detail
Log: Unloading: Package GenFX
Log: Unloading: Package NaliCast
Log: Unloading: Package genfluid
Log: Unloading: Package ShaneSky
Log: Unloading: Package AmbAncient
Log: Unloading: Package AmbOutside
Log: Direct3D 11 renderer exiting.
Log: Unloading: Package UTMenu
Log: Unloading: Package LadderSounds
Log: Unloading: Package UTServerAdmin
Log: Unbound to UWeb.dll
Log: Unloading: Package UWeb
Log: Unloading: Package IpServer
Log: Unloading: Package LadrArrow
Log: Unbound to D3D11Drv.dll
Log: Unbound to ALAudio.dll
Exit: ALAudio: subsystem shut down.
Exit: ALAudio: Audio subsystem shut down.
Log: Unloading: Package LadderFonts
Init: Shut down moving brush tracker for Level DM-Codex.MyLevel
Exit: WinSock shut down
Log: Unloading: Package UWindowFonts
Log: Unbound to udemo.dll
Log: Unloading: Package udemo
Log: Unloading: Package DM-Codex
Log: Unloading: Package utcrypt
Log: Unloading: Package Indus6
Log: Unloading: Package Crypt2
Log: Unloading: Package Ancient
Log: Unloading: Package UTtech1
Log: Unloading: Package SKYBox
Log: Unloading: Package DoorsAnc
Log: Unloading: Package uttech2
Log: Unloading: Package hubeffects
Log: Unloading: Package Liquids
Log: Unloading: Package shaneDAY
Log: Unloading: Package Mission
Log: Unloading: Package Palettes
Log: Unloading: Package FV_ColorShock
Log: Unloading: Package LCWeapons_0024beta2
Log: Unloading: Package de
Log: Unloading: Package TSkMSkins
Log: Unloading: Package TNaliMeshSkins
Log: Unloading: Package TCowMeshSkins
Log: Unloading: Package Relics
Log: Unloading: Package EpicCustomModels
Log: Unloading: Package MultiMesh
Log: Unloading: Package BossSkins
Log: Unloading: Package SGirlSkins
Log: Unloading: Package FCommandoSkins
Log: Unloading: Package CommandoSkins
Log: Unloading: Package SoldierSkins
Log: Unloading: Package g1bhairs
Log: Garbage: objects: 29476->0; refs: 0
Exit: Object subsystem successfully closed.
Exit: Exiting.
Exit: Allocation checking disabled
Log: Log file closed, 10/30/20 16:56:54