MH-Research][

Tutorials and discussions about Mapping - Introduce your own ones!
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Buggie
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Posts: 2751
Joined: Sat Mar 21, 2020 5:32 am

MH-Research][

Post by Buggie »

MonsterHunt conversion for this map:
https://unrealarchive.org/maps/unreal-t ... 0a2c5.html
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MH-Research][v0.7z
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OjitroC
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Posts: 3658
Joined: Sat Sep 12, 2015 8:46 pm

Re: MH-Research][

Post by OjitroC »

Another fun map :gj:

Found these in the log

Code: Select all

Log: FortStandardMH MH-Research][v0.FortStandardMH6 (Function MH-Research][v0.FortStandardMH.PostBeginPlay:00A2) LoopAnim: Sequence 'Wave' not found in Mesh 'QuadShotPickup'
Log: Cryopod MH-Research][v0.Cryopod0 (State UnrealI.Cryopod.Cryopod:0071) PlayAnim: Sequence 'Close' not found in Mesh 'QuadShotPickup'
Log: Barrel5 fell out of the world!
Log: Kevlar2 fell out of the world!
Not sure how important these are - having the Kevlar could be useful I suppose though there is a reasonable amount of armour in the map perhaps?
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