MH-Desert][

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Buggie
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MH-Desert][

Post by Buggie »

MonsterHunt conversion for this map:
https://unrealarchive.org/maps/unreal-t ... b2e8d.html
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MH-Desert][v0.7z
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Last edited by Buggie on Fri Oct 13, 2023 10:50 am, edited 1 time in total.
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Barbie
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Re: MH-Desert][

Post by Barbie »

The map uses textures of package "HalfTrack.utx".
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MH-Desert][v0.jpg
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Buggie
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Re: MH-Desert][

Post by Buggie »

Yea. Drop wrong file accidentally. Fixed.
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EvilGrins
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Re: MH-Desert][

Post by EvilGrins »

That was fun, and the auto guns were an unexpected twist.

Little annoying that after clicking the Monster-End I had to watch myself get gunned down heavily by the auto guns there. If I hadn't had a health regenerator working, that might've killed me after I won.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Buggie
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Re: MH-Desert][

Post by Buggie »

1 second delay for end map. Not too big. Also you can jam gund for a while, when shoot them. And end map in peace.
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