Re: [ACE] Inqueries & Catches
Posted: Fri Dec 15, 2017 6:45 pm
Here for sure. UA is dead.
Post this list in servers and I'll make it sticky.SC]-[WARTZ_{HoF} wrote:Well I will start a ACEFileList.txt thread then.
Aside from that I'm also in an extensive ACE server testing phase. I have to give anth's latest ACEv10e a proper evaluation.
I started a fresh UT99 v451 server install with only ACEv10e and left my 432 client on the server over night resulting in no crashes/gpf's in sight.
Next phase will be testing against XCGE. I'll report back here my finding. Fingers crossed.
EDIT: It is a shame there is no anti-cheat category on this website.
Roger that.papercoffee wrote: Post this list in servers and I'll make it sticky.
I guess it is a problem with the music in that map. What map is it?[rev]rato.skt wrote:i have this erro today, I can not even get on the my server...
bStrictSystemLibraryChecks=false
Code: Select all
[ACEv10f]: +------------------------------------------------------------------------------+
[ACEv10f]: | Player Kick |
[ACEv10f]: +------------------------------------------------------------------------------+
[ACEv10f]: PlayerName.....: Cthulhu
[ACEv10f]: PlayerIP.......: x.x.x.x
[ACEv10f]: OS.............: Microsoft Windows 10 x64 (Version 10.0.15063)
[ACEv10f]: CPU............: Intel(R) Xeon(R) CPU E5-2630 v3 @ 2.40GHz
[ACEv10f]: CPUSpeed.......: 2399.297363 Mhz
[ACEv10f]: NICDesc........: enp0s25
[ACEv10f]: MACHash1.......: 3EC5BDBCF54D9599A69D482DCC6BEAB1
[ACEv10f]: MACHash2.......: 3EC5BDBCF54D9599A69D482DCC6BEAB1
[ACEv10f]: HWID...........: DB4EA6F311D8E38DAC172EA6B450A88C
[ACEv10f]: GameVersion....: 451
[ACEv10f]: Renderer.......: OpenGLDrv.OpenGLRenderDevice
[ACEv10f]: SoundDevice....: Galaxy.GalaxyAudioSubsystem
[ACEv10f]: CommandLine....:
[ACEv10f]: TimeStamp......: 28-01-2018 / 22:45:40
[ACEv10f]: +------------------------------------------------------------------------------+
[ACEv10f]: | Kick Reasons |
[ACEv10f]: +------------------------------------------------------------------------------+
[ACEv10f]: KickReason.....: Corrupted Library Loaded - TL
[ACEv10f]: LibraryHandle..: 0x7B410000
[ACEv10f]: LibraryName....: kernel32.dll
[ACEv10f]: LibraryPath....: C:\windows\system32\KERNEL32.dll
[ACEv10f]: LibrarySize....: 1713108 bytes
[ACEv10f]: LibraryHash....: 4848294226BF5613D1BCAA6A1AD044B3
[ACEv10f]: LibraryVer.....:
Do you know this player personally? This is most likely not a cheat, but it is very unusual. I'm wondering what platform this is. The log says Windows 10, but I suspect that this is an emulator that I'm not aware of.Qwerty wrote:Any thoughts on this?Code: Select all
[ACEv10f]: KickReason.....: Corrupted Library Loaded - TL
Interesting. That's what I feared. Which version of Wine are you running?Raynor wrote:Looks similar to what I occasionally get on some servers when running under WINE.
wine-2.21 (Staging)anth wrote:Interesting. That's what I feared. Which version of Wine are you running?Raynor wrote:Looks similar to what I occasionally get on some servers when running under WINE.
Hopefully they come forward and say something on our forums. I'm sure its a combo of issues they are running 451 and being that they are using a server class cpu makes sense that they are using an emulator.anth wrote:Do you know this player personally? This is most likely not a cheat, but it is very unusual. I'm wondering what platform this is. The log says Windows 10, but I suspect that this is an emulator that I'm not aware of.Qwerty wrote:Any thoughts on this?Code: Select all
[ACEv10f]: KickReason.....: Corrupted Library Loaded - TL