Skybox for UT99 Question
Posted: Fri Jan 26, 2018 9:48 pm
Hello,
I am working on re-texturing some old maps and I am trying to figure out how the author configured the Cylindrical Skybox as it looks like he has seamless texture (attached) but when I try to add a custom texture it doesn't align right (tried Scaling up to 16x, tried panning left and right) but you can still tell there are seams in the skybox. The texture he used is genfluid.sky.Skytst8b it is only 1 texture yet he was able to make it look seemless around the brush. Any tips would be appreciated, thanks.
I am working on re-texturing some old maps and I am trying to figure out how the author configured the Cylindrical Skybox as it looks like he has seamless texture (attached) but when I try to add a custom texture it doesn't align right (tried Scaling up to 16x, tried panning left and right) but you can still tell there are seams in the skybox. The texture he used is genfluid.sky.Skytst8b it is only 1 texture yet he was able to make it look seemless around the brush. Any tips would be appreciated, thanks.