Re: Squidy
Posted: Sat Aug 18, 2018 3:43 pm
It's all fun and games carrying a squid buddy on you until the damn thing blows up, I like that you used an Unreal explosion effect instead of an UT effect. Now we need a Squidy Oversurrector.
It depends.Dr.Flay wrote:I just remembered something.
If this is using the standard resources, will this have high res textures if used with JackGriffins HD pawn update ?
The only reason I can imagine why any mod at all would conflict with the gore mod is if said mod also does something with the gibs themselves, since the gore mod destroys many of them to replace with the new ones.OjitroC wrote: Found the conflict - it's the NWUltraGoreSSEb mutator that conflicts with the SushiGun (secondary fire exploding projectile) - and it does with the Waspenator (primary fire) as well.
Yeah, the UT explosion effects seem to have gone with realism, as some of the explosions are straight up photos from real explosions converted into a sprite.ItsYaBoiLoque wrote:It's all fun and games carrying a squid buddy on you until the damn thing blows up, I like that you used an Unreal explosion effect instead of an UT effect.
Hentai meets Michael Bay.ItsYaBoiLoque wrote:Now we need a Squidy Oversurrector.
Yarrr I grabbed it too LOLMrLoathsome wrote:Yay Squids!!
Good stuff.