I set Tag in defaultproperties.
During game Tag is None.
I set Tag in PreBeginPlay.
During game Tag is None.
I set Tag in PostBeginPlay.
During game Tag is None.
I output tag in PreBeginPlay and PostBeginPlay. Tag not None.
During game Tag is None.
I ended with
Code: Select all
event Tick( float DeltaTime ) {
if (Tag != '') return;
Tag = 'MyAwesomeTag';
}