Hi.
I installed linux (gallium os) on a chromebook. Had to install a few libraries but now it is running natively.
However, advanced settings is disabled. And no matter what settings i add to the .ini files it never starts up fullscreen.
Alt + enter fixes it temporarily but it's back to windowed mode next start.
Also, is there a way to add a command to the ut-bin (using this on linux) executable?
Like joining a specific server automatically or using "togglefullscreen"?
Thanks!
Fullscreen automatically (and some other questions)
Re: Fullscreen automatically (and some other questions)
In INI check StartupFullscreen=True
For run custom command place in System folder text file myexec.txt with commands
Run ut-bin via .sh file with params -exec=myexec.txt
For run custom command place in System folder text file myexec.txt with commands
Run ut-bin via .sh file with params -exec=myexec.txt
Re: Fullscreen automatically (and some other questions)
Thank you, that is helpful.
I have tried the "sprinkling" method of adding startupfullscreen all over the place, renders, engines etc. but it doesn't solve the issue sadly enough.
Maybe i can pass it as a parameter instead.
Actually, scratch that. I seem to have two installs... And i was changing in the wrong folder ofc. I'll give it another try. Thank you anyway
Nah, still same problem. Doesn't seem to read the .ini file by default possibly.
It still solves my issue however. I can start it with "togglefullscreen" in the myexec file. Huge thanks!
I have tried the "sprinkling" method of adding startupfullscreen all over the place, renders, engines etc. but it doesn't solve the issue sadly enough.
Maybe i can pass it as a parameter instead.
Automatically merged
Nah, still same problem. Doesn't seem to read the .ini file by default possibly.
Automatically merged
Re: Fullscreen automatically (and some other questions)
type in ut console "preferences" for get location of used ini files.
Or even use wx ut binaries for use gui for edit ini files. OFC if you use v469b patch:
https://github.com/OldUnreal/UnrealTour ... /tag/v469b
https://github.com/OldUnreal/UnrealTour ... /444/files
StartupFullscreen=True must be in [XDrv.XClient] or [SDLDrv.SDLClient]
Or even use wx ut binaries for use gui for edit ini files. OFC if you use v469b patch:
https://github.com/OldUnreal/UnrealTour ... /tag/v469b
https://github.com/OldUnreal/UnrealTour ... /444/files
StartupFullscreen=True must be in [XDrv.XClient] or [SDLDrv.SDLClient]