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Opening ModMenu via console command

Posted: Thu Dec 01, 2022 2:13 pm
by The_Cowboy
Just wondering if it is just me or "menucmd" is not working in 469c release when typed like mentioned in https://wiki.beyondunreal.com/Legacy:UT_Console

What be the right way to open a mod menu via console if not "menucmd".

Re: Opening ModMenu via console command

Posted: Fri Dec 02, 2022 11:27 am
by sektor2111
For me it doesn't work at all. I tried without XConsole, without XC_Engine, with XConsole, with XC_Engine - I think is another myth like "Level Validate" (that's for Editor) and other mystical assets - using version 440.

Re: Opening ModMenu via console command

Posted: Fri Dec 02, 2022 9:10 pm
by The_Cowboy
Hmm, I think I should submit an issue
https://github.com/OldUnreal/UnrealTour ... hes/issues

Seems like Honika without armadillo for mod menus.