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UT2004 mutators by Aspide
Posted: Mon May 29, 2023 10:58 pm
by Aspide
Hello everyone, I have made three mutators for UT2004. two of them are patches of mutators that already exist and one of them is completely new.
1) Gibable Corpses : This mutator allows corpses to be gibbed further, it also allows you to set how much fatal damage will cause a player to gib completely.
Shaun Goeppinger made the original mutator and I made the version 5.0 of the mutator.
Link:
2) Pickups Enhancer : This mutator replaces powerups with a new set that can be configurated. This set includes:
Berserker: you firing speed is doubled.
Invisibility: you become invisible.
MiniMe: you become smaller and can jump higher.
Mutant: you get all weapons, full health and armor and have berserker and speed.
Refill: the weapon that you are using regenerates ammunition.
Speed: you become faster.
UT3JumpBoots: double jump to jump higher, you have three jumps and they drop if you die.
Vampire: you start to regenerate health but not shield.
This system replaces the adrenaline system.
Link:
3) Ripjack : The successor of the Ripper from UC2 is now playable in UT2004.
Radiosity made the original mutator and I made the version 2.0 of the mutator.
Link:
Re: UT2004 mutators by Aspide
Posted: Tue May 30, 2023 7:14 am
by darkbarrage99
Aspide wrote: ↑Mon May 29, 2023 10:58 pm
Hello everyone, I have made three mutators for UT2004. two of them are patches of mutators that already exist and one of them is completely new.
1) Gibable Corpses : This mutator allows corpses to be gibbed further, it also allows you to set how much fatal damage will cause a player to gib completely.
Shaun Goeppinger made the original mutator and I made the version 5.0 of the mutator.
Link: GibableCorpsesV5.0.zip
Shot001.jpg
Shot002.jpg
2) Pickups Enhancer : This mutator replaces powerups with a new set that can be configurated. This set includes:
Berserker: you firing speed is doubled.
Invisibility: you become invisible.
MiniMe: you become smaller and can jump higher.
Mutant: you get all weapons, full health and armor and have berserker and speed.
Refill: the weapon that you are using regenerates ammunition.
Speed: you become faster.
UT3JumpBoots: double jump to jump higher, you have three jumps and they drop if you die.
Vampire: you start to regenerate health but not shield.
This system replaces the adrenaline system.
Link: PickupsEnhancerMutator.zip
Shot003.jpg
Shot004.jpg
3) Ripjack : The successor of the Ripper from UC2 is now playable in UT2004.
Radiosity made the original mutator and I made the version 2.0 of the mutator.
Link: RipjackV2.0.zip
Shot005.jpg
Shot006.jpg
way cool! I'm digging the fixed ripjack, the original version was such a let down. although you configured the primary rate of fire to act more like the ut99 ripper than the ripjack.
if you ever get the razor-mine function to work for a future upload that would be really cool
Re: UT2004 mutators by Aspide
Posted: Tue May 30, 2023 10:04 am
by darksonny
It could be great if there would a mut for ctf where you click a keyboard to tell you where can you go to flagbase (red or blue) with that smoke effect guiding you to the flabase
Anyway, thank you! added to my colletion
Re: UT2004 mutators by Aspide
Posted: Tue May 30, 2023 10:14 am
by Hellkeeper
darksonny wrote: ↑Tue May 30, 2023 10:04 am
It could be great if there would a mut for ctf where you click a keyboard to tell you where can you go to flagbase (red or blue) with that smoke effect guiding you to the flabase
Anyway, thank you! added to my colletion
This is already a default function of UT2004. Press M (or N?) and you'll be guided to the enemy flag.
Re: UT2004 mutators by Aspide
Posted: Tue May 30, 2023 10:59 am
by darksonny
Hellkeeper wrote: ↑Tue May 30, 2023 10:14 am
darksonny wrote: ↑Tue May 30, 2023 10:04 am
It could be great if there would a mut for ctf where you click a keyboard to tell you where can you go to flagbase (red or blue) with that smoke effect guiding you to the flabase
Anyway, thank you! added to my colletion
This is already a default function of UT2004. Press M (or N?) and you'll be guided to the enemy flag.
I meant for ut 99
Re: UT2004 mutators by Aspide
Posted: Tue May 30, 2023 2:22 pm
by esnesi
ehh this should be in #offtopic.
It's not a 99 mutator.
Re: UT2004 mutators by Aspide
Posted: Tue May 30, 2023 9:23 pm
by Aspide
esnesi wrote: ↑Tue May 30, 2023 2:22 pm
ehh this should be in #offtopic.
It's not a 99 mutator.
Oops.., you are right, I should have put it in #offtopic. I suppose that everything from UT2004 is offtopic, won't make the same mistake again.
Re: UT2004 mutators by Aspide
Posted: Wed May 31, 2023 9:46 pm
by UnrealGGecko
Moved it, good job Aspide!
Re: UT2004 mutators by Aspide
Posted: Thu Jun 01, 2023 7:53 am
by Aspide
Update: the PickupsEnhancerMutator had a problem (a mesh was missing), now it is working.
Re: UT2004 mutators by Aspide
Posted: Sat Jun 03, 2023 4:49 am
by Aspide
PickupsEnhancerMutator has been fixed. Version 1.1 is available.