PreLogin()
only receives the part until the first space:server's log:
Code: Select all
NotifyAcceptingConnection: Server MyLevel accept
Open MyLevel Mon Oct 30 18:39:56 2023 192.168.1.11:51558
NotifyAcceptingChannel Control 0 server Level MH-(MHA)MemorysOfNapali-FirstPart.MyLevel: Accepted
Level server received: HELLO REVISION=0 MINVER=432 VER=469
Level server received: NETSPEED 20000
Client netspeed is 20000
Level server received: LOGIN RESPONSE=1740853597 URL=Index.unr?Name=This is a test user?Class=BotPack.TFemale1?team=0?skin=FCommandoSkins_Negaverse_Titus.ttus?Face=FCommandoSkins_Negaverse_T
Client passed challenge
Login request: Index.unr?Name=This
MH-(MHA)MemorysOfNapali-FirstPart.MonsterHuntSB0.PreLogin: Options='?Name=This'
clients's log:
Code: Select all
Log: LoadMap: UT99ServerLocal.office.local/MH-(MHA)MemorysOfNapali-FirstPart?Name=This is a test user?Class=BotPack.TFemale1?team=0?skin=FCommandoSkins_Negaverse_Titus.ttus?Face=FCommandoSkins_Negaverse_Titus.titus?Voice=BotPack.VoiceFemaleTwo?OverrideClass=
DevMusic: ALAudio: StopMusic: Music Uttitle.Uttitle
Init: Shut down moving brush tracker for Level CityIntro.MyLevel
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package CityIntro
Log: Unloading: Package city
Log: Unloading: Package ArenaTex
Log: Unloading: Package RainFX
Log: Unloading: Package DecayedS
Log: Unloading: Package openingwave
Log: Unloading: Package Uttitle
Log: Garbage: objects: 34142->33270; refs: 577790
Log: Bringing Level MH-(MHA)MemorysOfNapali-FirstPart.MyLevel up for play (312)...
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 0
ScriptLog: Login: This is a test user
PreLogin()
is the first what is called in game controller at a login, the unmodified option line should arrive there but obviously it doesn't. Is this maybe a problem of the operating system while passing the command line to UCC?Clients's OS is Windows, UT is 469d RC2
EDIT: exchanged QUOTE by CODE tags to avoid unwanted line breaks
EDIT2: added Operation systems and UT versions