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MH-CrashSite

Posted: Sun Dec 24, 2023 9:09 am
by Buggie
MonsterHunt conversion for this map:
https://unrealarchive.org/maps/unreal-t ... 37a55.html
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MH-CrashSiteV0.7z
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Re: MH-CrashSite

Posted: Sun Dec 24, 2023 9:27 am
by Leo(T.C.K.)
When I see "CrashSite" I always imagine the UPak map though (return to na pali).

Re: MH-CrashSite

Posted: Sun Dec 24, 2023 9:36 am
by Barbie
Leo(T.C.K.) wrote: Sun Dec 24, 2023 9:27 am When I see "CrashSite" I always imagine the UPak map though (return to na pali).
That was my first thought, too:
RTNPUEv11_HD.jpg
RTNPUEv11_HD.jpg (68.71 KiB) Viewed 2107 times
I run some of these as Monsterhunt on server "BarbiesWorld". Providently I put a prefix to the names:
MH-(RTNP)Abyss(SB)
MH-(RTNP)Arcane
MH-(RTNP)Crashsite1
MH-(RTNP)Crashsite
MH-(RTNP)Cryox

Re: MH-CrashSite

Posted: Sun Dec 24, 2023 9:43 am
by Leo(T.C.K.)
Barbie wrote: Sun Dec 24, 2023 9:36 am
Leo(T.C.K.) wrote: Sun Dec 24, 2023 9:27 am When I see "CrashSite" I always imagine the UPak map though (return to na pali).
That was my first thought, too: RTNPUEv11_HD.jpg

I run some of these as Monsterhunt on server "BarbiesWorld". Providently I put a prefix to the names:
MH-(RTNP)Abyss(SB)
MH-(RTNP)Arcane
MH-(RTNP)Crashsite1
MH-(RTNP)Crashsite
MH-(RTNP)Cryox
Those are from RTNP UE though which is a fan version with additional maps. I mean Arcane for example was not a singleplayer map, it started as a dm map for an OEM version of Unreal that might or might not have gotten a release (since some of those are pretty rare/obscure we can't know), but Shane Caudle later reworked the map with some texturing and other differences(I imagine the teleporters weren't there too, the bridge before the stone statue (with shieldbelt on it) wasn't there judging by old screenshots either on his old website) for "Fusion Pack II" which became the BonusPack 1 for UT.

Cryox was originally Unreal beta map.

Re: MH-CrashSite

Posted: Wed Feb 28, 2024 2:28 pm
by Barbie
Minigun stuck in door/Enforcer removed by mover