Page 1 of 1
CTF-Joust][vxx
Posted: Sun Mar 31, 2024 1:38 am
by Que
Re: CTF-Joust][vxx
Posted: Sun Mar 31, 2024 8:02 am
by EvilGrins
Typical Joust style map, players spawn in their enemy's base and try to get back to their own with the flag.
Map has 2 secret rooms on each side, 1 of which (also on both sides) has a Relic: a side has speed, other has armor.
Good flow overall, with some slowdown in the water/obstacle course.
Very fun!
Re: CTF-Joust][vxx
Posted: Sun Mar 31, 2024 8:33 am
by Que
@EvilGrins
ahh so you found a few of the special items.. hehe..
updated ... removed middle block from the middle sections so bots don't get stuck there.
see if you can find the REDEEMERS!!! , invisi , amp , and the other relics
Re: CTF-Joust][vxx
Posted: Sun Mar 31, 2024 8:59 am
by UnrealGGecko
I'd say you put a bit too much effort with all these secrets, but then you manage to misalign half the textures in the deemer rooms
Decent brushwork, could be even more fun to reach those items up top with a grapple or something on this map
. Though dunno about placing relics in a map, seeing with all the DE.u mismatches and stuff.
Re: CTF-Joust][vxx
Posted: Sun Mar 31, 2024 9:15 am
by sektor2111
UnrealGGecko wrote: ↑Sun Mar 31, 2024 8:59 am
I'd say you put a bit too much effort with all these secrets, but then you manage to misalign half the textures in the deemer rooms
And the rest...
Code: Select all
Missing: Texture 'GenFX.LensFlar.lensgr~1' not found !
Missing: Texture 'GenFX.LensFlar.Flarel~6' not found !
And other zones are in
ZoneInfo1. It's not like the navigation on the ground needs
Flight paths... combo problems, etc.
Re: CTF-Joust][vxx
Posted: Sun Mar 31, 2024 9:22 am
by Que
nice spotting on the textures.. fixed now.
@sektor2111 not sure what you mean.. with the zoneinfos.
Auto merged new post submitted 10 minutes later
deleted all the zoneinfos... not sure why i had them in there at all only need the waterzoneinfos
Re: CTF-Joust][vxx
Posted: Mon Apr 01, 2024 11:24 pm
by jmartin
I like it. Simple basic little map with an Egyptian theme, couple of secret areas...
The only thing I would add is a few flying (Masked 2D sheet movers) Ostriches and Storks.