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ScriptWarning: BabyCow st-nrgatothbase.BabyCow0 (Function UnrealShare.BabyCow.Grazing.PickDestination:0065) Accessed None
So I'm looking at a fix for this and I'm a bit stumped. I could fix it easily with a recode of the cows and replacement but I'd like to avoid that if it's possible. There are already hundreds of replacements happening and I'd like to stop using them so much. I don't see an easy fix for them though because the assignment of mom is really important to them. I'd hate to destroy all the baby cows because it's not what the mappers intended but I'd sure like to clear the hundreds of log errors. Anyone see an easy answer because I sure don't?