FOV
- Feralidragon
- Godlike
- Posts: 5493
- Joined: Wed Feb 27, 2008 6:24 pm
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- Location: Liandri
Re: FOV
Use the one that suits you best, where you feel more confortable. There's no "optimal settings" regarding that.
- Lee_Stricklin
- Adept
- Posts: 324
- Joined: Tue Mar 11, 2008 4:49 am
- Location: Midwest
Re: FOV
I play on a 1280 X 1024 CRT that has a 5:4 (almost square shaped) ratio and I use 97 degrees in all my games. Experiment around and find the one that you like best. You can change it at any time offline by typing fov 90 (replace 90 with whatever you want) into the console. I'm guessing they're saying you should crank up your fov the closer you head is to your monitor, if your only like 5 inches away from your monitor (which is bad for your eyes, so don't do that) then you should crank it up to about 120 since that is supposedly what most people's real-life fov is.
Re: FOV
medor wrote:you can bind this
#1) Le fov
Dans:
user.ini
section:
[Engine.Input]
Aliases[26]=(Command="fov 120 | set input Space FovNorm",Alias=FovGros)
Aliases[27]=(Command="fov 90 | set input Space FovGros",Alias=FovNorm)
Space=FovGros
quant vous apuiyez sur la touche espace votre fov change de suite
fov normal par default 90 fov 120
on se rend compte qu'on voit mieux sur les cotés donc c'est mieux pour du combat raproché.
Dans le cas grand espace en 90 et en 120
Source http://unrealtournament.99.free.fr/foru ... ?f=10&t=45
- Creavion
- Godlike
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- Location: Germany, Lower Saxony
Re: FOV
Guys, keep your posts in (bad) english plz. Good thing that your QUOTED explanation is mostly self-explanatory.
About to be non-active
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My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
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Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
-
- Average
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- Location: Mexico :)
Re: FOV
THX alll >:*]
BUt explain me this pls XD ))))))))))- 8cm/360° -(((((((((
Because this person post that:
Zulg( beated Fatality) second on ESWC, has 8cm/360 - high sens.
Lotus, Lauke - both one of the strongest players in the world atm, have kinda 22cm/360 IIRC -a fairly moderate sens. So looks like it doesnt really matter. The size of the mousepad defines the E-leetness
AND I DONT UNDERSTAND 22cm/360 this what mean ????
BUt explain me this pls XD ))))))))))- 8cm/360° -(((((((((
Because this person post that:
Zulg( beated Fatality) second on ESWC, has 8cm/360 - high sens.
Lotus, Lauke - both one of the strongest players in the world atm, have kinda 22cm/360 IIRC -a fairly moderate sens. So looks like it doesnt really matter. The size of the mousepad defines the E-leetness
AND I DONT UNDERSTAND 22cm/360 this what mean ????
- Creavion
- Godlike
- Posts: 4497
- Joined: Sun Feb 17, 2008 7:23 pm
- Personal rank: About to be non-act.
- Location: Germany, Lower Saxony
Re: FOV
And well I am german, what does this matter? The point is, we should keep the post ON THIS BOARD here english (international language, I think you get it). "An other language" can be used here and there for some slapstick (like papercoffees "Ferien" thread), but overall the board language is english. Please keep that in mind.medor wrote:just as you see I'm French.I do what I can to help.Only now I'm not bilingualCreavion wrote:Guys, keep your posts in (bad) english plz. Good thing that your QUOTED explanation is mostly self-explanatory.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
Re: FOV
I use FOV 100 with 1440x900, with default 90 part of weapon models on lower edge do no fit on screen.