Code: Select all
for (P = Level.PawnList; P != None; P = P.NextPawn)
if (PlayerPawn(P) != None && IdleTimeHasExceeded(P))
PlayerPawn(P).ConsoleCommand("Reconnect");
Code: Select all
2024-04-28 22:53:17 TestmapV3(SB).MonsterHuntSB0.LoopThroughPawns LOG_Info: TestmapV3(SB).TFemale0 was idle for more than 20 seconds, disconnecting
Browse: TestmapV3(SB)?Name=Player?Class=Botpack.TMale2?Team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?OverrideClass=Botpack.CHSpectator?game=BarbiesWorld.MonsterHuntSB?mutator=SBMapInfoV3.SBMapInfo,MapPatcherSvr.MapPatcherSvr,MapVoteULv1_2_SB.BDBMapVote,SBQueenSaverV2.SBQueenSaver,SBMutatorFastWarShell-V5.SBMutatorFastWarShell,SBFactoryMonsterCounterV1.SBFactoryMonsterCounter,CoopTranslocator12.CoopTranslocatorMutator,MHTranslator2.MHTranslatorMutator,UserMute.UserMuteMutator,GiftFromDecoration.GiftFromDecorationMutator?Difficulty=3
LoadMap: TestmapV3(SB)?Name=Player?Class=Botpack.TMale2?Team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?OverrideClass=Botpack.CHSpectator?game=BarbiesWorld.MonsterHuntSB?mutator=SBMapInfoV3.SBMapInfo,MapPatcherSvr.MapPatcherSvr,MapVoteULv1_2_SB.BDBMapVote,SBQueenSaverV2.SBQueenSaver,SBMutatorFastWarShell-V5.SBMutatorFastWarShell,SBFactoryMonsterCounterV1.SBFactoryMonsterCounter,CoopTranslocator12.CoopTranslocatorMutator,MHTranslator2.MHTranslatorMutator,UserMute.UserMuteMutator,GiftFromDecoration.GiftFromDecorationMutator?Difficulty=3
Close TcpipConnection0 Sun Apr 28 22:53:17 2024
2024-04-28 22:53:17 TestmapV3(SB).MonsterHuntSB0.Logout LOG_Debug: was called for TestmapV3(SB).TFemale0 (Barbie, true)
WinSock shut down
Collecting garbage
Purging garbage
Unloading: Package multimesh
Unloading: Package EpicCustomModels
...