I remember there was a code to do this?
Extra info : I used textures in my first version of the map, but I fully retextured the map, and now those packages are still there. Anyway to get rid of those?
Deleting texture packages from your map!
Re: Deleting texture packages from your map!
And how does it work? Sorry, i've never used it before.
Re: Deleting texture packages from your map!
http://wiki.beyondunreal.com/Legacy:Texture_Cull
Type texture cull in console
You will get a list and see the culled textures
Save map
Exit
Load it up again and see that the unused textures are gone
Type texture cull in console
You will get a list and see the culled textures
Save map
Exit
Load it up again and see that the unused textures are gone
Re: Deleting texture packages from your map!
aint gone.. they aint default packages, so i want the whole package out and set the texture to the default one
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Re: Deleting texture packages from your map!
If they're not gone, there's an exposed surface somewhere that uses a texture from whatever package it is you want out (Texture cull takes care of unseen surfaces). Use the texture replace tool to get rid of whatever's left.Isotoxin wrote:aint gone.. they aint default packages, so i want the whole package out and set the texture to the default one
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Re: Deleting texture packages from your map!
There are times I've seen that texture cull will not clear the issue. It's an obvious bug somewhere in the brush data but I've seen it myself: total removal of a certain package's references from any searchable brush yet I could not get the package reference removed from the list.
So long, and thanks for all the fish