ThanksMessiahComplex wrote:Absolutely unbelievably awesome mod. The most exciting thing about it is that it's only in its beta yet, and can only get better. I truly look forward to any new releases.
There's really only one gripe I have about it...The FX Cybot, while incredibly useful, is also a bit overpowered in that it's practically impossible to undo once one has been set, and in a CTF match, can lead to some rather disasterous consequences for an opposing team. Maybe set a self-destruct timer?
Also if I may ask...are there summon commands for them (the weapons) yet?
Btw, the FX cybot isn't overpowered at all, even taking a normal CTF example:
- You need 4 ammo to launch one, and you only get 3 ammo at each time it respawns. So you would need to get it from 2 cybot launcher spawns.
- It's completelly vulnerable to instant hit weapons, and you have a lot of them in the pack: WRE, BoltRifle, Enhanced BoltRifle, Vulcan, IRPR. It has only lots of armor, but after some shots you can get rid of something that needed 2 spawns to be created.
But that's something that still can be argued about, like you said.
About summon commands for weapons, here's the list:
Code: Select all
summon naliweaponsiibeta1c.[the weapon here]
Code: Select all
wre - W.R.E.
flametracker - Flame Tracker
boltrifle - Bolt Rifle
superboltrifle - Enhanced Bolt Rifle (limited ammo)
superboltrifleinf - Enhanced Bolt Rifle (unlimited ammo)
graviton - Graviton
freezer - Freezer
vulcan - Vulcan
theminer - The Miner
multimissile - MultiMissile Launcher
irpr - I.R.P.R.
megaton - MegaTon
megatondecoder - MegaTon Decoder
ultimaprotos - UltimaProtos