ACE: ERROR - PlayerManager Connection Failed - Timed Out
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ACE: ERROR - PlayerManager Connection Failed - Timed Out
Log: ACE: Path to the PlayerManager: C:/servers/rxserver1/System/PlayerManager/ACEv10f_M.dll
Log: ACE: ERROR - PlayerManager Connection Failed - Timed Out
ScriptLog: [ACEv10f]: ERROR: ACE could not spawn the PlayerManager.
ScriptLog: [ACEv10f]: ERROR: ACE is now disabled.
Log: ACE: ERROR - PlayerManager Connection Shutting Down!
swore i seen this error before if you dont upload using binary which I am using so not sure.
Log: ACE: ERROR - PlayerManager Connection Failed - Timed Out
ScriptLog: [ACEv10f]: ERROR: ACE could not spawn the PlayerManager.
ScriptLog: [ACEv10f]: ERROR: ACE is now disabled.
Log: ACE: ERROR - PlayerManager Connection Shutting Down!
swore i seen this error before if you dont upload using binary which I am using so not sure.
https://www.vulpinemission.com
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ROSEBUM ROCKET-X RB
Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
Can you enable ACENICHelper's debug option and upload this dll instead?
Code: Select all
[ACEv10f_S.ACENICHelper]
bDebug=1
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- ACEv10f_S.zip
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Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
anth wrote:Can you enable ACENICHelper's debug option and upload this dll instead?
Code: Select all
[ACEv10f_S.ACENICHelper] bDebug=1
Code: Select all
Log: ACE: DEBUG: Enabling bListen on NIC Xen Net Device Driver (63.251.20.60) because it is specified in MULTIHOME.
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: Xen Net Device Driver
ScriptLog: [ACEv10f]: DEBUG: - IPv6 Properties -> Address: fe80::505c:ae03:2c33:966c - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: Xen Net Device Driver
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 63.251.20.50 - Subnet: - Internet Access: True
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: Xen Net Device Driver
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 63.251.20.60 - Subnet: - Internet Access: True
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? True
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: Xen Net Device Driver
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 70.42.74.153 - Subnet: - Internet Access: True
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: Xen Net Device Driver
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 74.91.116.76 - Subnet: - Internet Access: True
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: Xen Net Device Driver
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 192.223.31.18 - Subnet: - Internet Access: True
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: Xen Net Device Driver
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 192.223.31.70 - Subnet: - Internet Access: True
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: NICHelper recommends this ListenIP: 63.251.20.60
Log: ACE: Path to the PlayerManager: C:/servers/rxserver1/System/PlayerManager/ACEv10f_M.dll
Log: ACE: ERROR - PlayerManager Connection Failed - Timed Out
ScriptLog: [ACEv10f]: ERROR: ACE could not spawn the PlayerManager.
ScriptLog: [ACEv10f]: ERROR: ACE is now disabled.
Log: ACE: ERROR - PlayerManager Connection Shutting Down!
Last edited by RocketJedi on Wed Jan 24, 2018 9:05 pm, edited 1 time in total.
https://www.vulpinemission.com
ROCKET-X8 Server
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB
ROCKET-X8 Server
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB
Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
I had the suspicion that something with the port assignment can be wrong. But I am not sure...
Last edited by Aldebaran on Fri Jan 26, 2018 12:33 pm, edited 1 time in total.
Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
Interesting... The PlayerManager didn't really change between v1.0e and v1.0f, except that I switched to a more recent toolchain. I'll post a version that prints some more debugging messages soon.
Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
I tried the new ACEv10f version and got the same issue as before: Player timeouts clientside while login.
The server IP given there - where the player is send to - is not identically with the server IP set in the config by me:
--------------------------------------------
Another thing is that a server crash happens while second server start with ACE.
First server start:
x2.x2.x2.x2 is a LAN address of the server, not a WAN address so the player can't connect to it!ScriptLog: [ACEv10f]: DEBUG: New player with IP: x.x.x.x - Is local IP? 0 - Sending player to server: x2.x2.x2.x2:8211
The server IP given there - where the player is send to - is not identically with the server IP set in the config by me:
The initialization of the PlayerManager serverside seems to be ok, says the log.[ACEv10f_S.ACEActor]
bAutoFindWANIp=false
ForcedWANIP=x3.x3.x3.x3
--------------------------------------------
Another thing is that a server crash happens while second server start with ACE.
First server start:
Second server start:[...]
Log: Bound to PackageHelper_v13.so
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | Native Plugin Loader v1.7 |
ScriptLog: | (c) 2008-2009 AnthraX |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | Auto Added ServerPackage: NPLoader_v17 |
ScriptLog: | Auto Added ServerPackage: NPLoaderLLU_v17 |
ScriptLog: | Auto Added ServerPackage: NPLoaderLLD_v17 |
ScriptLog: | Auto Added ServerPackage: NPLoaderLLS_v17 |
ScriptLog: +-------------------------------------------------------------------------+
Log: Bound to ACEv10f_S.so
ScriptLog: | NPLoader has found a new NPLoader mod in your system folder: |
ScriptLog: | - InfoClass: ACEv10f_S.ACEInfo |
ScriptLog: | - Mod Name : ACEv10f |
ScriptLog: | - Mod Desc : AntiCheatEngine for Unreal Tournament 99 |
ScriptLog: | - Installing... |
ScriptLog: | - Mod installation complete! |
ScriptLog: +-------------------------------------------------------------------------+
Log: Case-insensitive search: ACEV10F_CDLL -> ../System/ACEv10f_Cdll.u
ScriptLog: | Fixing Installation for mod: |
ScriptLog: | - Mod Name: ACEv10f |
ScriptLog: | - Mod Desc: AntiCheatEngine for Unreal Tournament 99 |
ScriptLog: | Auto Added ServerPackage: ACEv10f_Cdll |
ScriptLog: | Auto Added ServerActor: ACEv10f_S.ACEActor |
ScriptLog: | Auto Added ServerActor: ACEv10f_EH.ACEEventActor |
ScriptLog: | Auto Added ServerPackage: IACEv10 |
ScriptLog: | Auto Added ServerPackage: ACEv10f_C |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | NrOfPackages = 1 |
ScriptLog: | NPLoader has changed the server settings. |
ScriptLog: | The server will now reboot. |
ScriptLog: +-------------------------------------------------------------------------+
[...]
Server starts after the second one are ok.[...]
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | Native Plugin Loader v1.7 |
ScriptLog: | (c) 2008-2009 AnthraX |
ScriptLog: +-------------------------------------------------------------------------+
Log: Case-insensitive search: ACEV10F_CDLL -> ../System/ACEv10f_Cdll.u
ScriptLog: | Package 0: |
ScriptLog: | - Name : ACEv10f |
ScriptLog: | - Author : AnthraX |
ScriptLog: | - Desc : AntiCheatEngine for Unreal Tournament 99 |
ScriptLog: | - DLL : ACEv10f_C.dll |
ScriptLog: | - DLLLDR : ACEv10f_Cdll.u |
ScriptLog: | - DLLURL : http://utgl.unrealadmin.org/ACE/v10/ACEv10f_C.dll |
ScriptLog: | - DLLMD5 : multiple versions (3) |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | NrOfPackages = 1 |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: +--------------------------------------+
ScriptLog: | ACE for Unreal Tournament |
ScriptLog: | v10f |
ScriptLog: | (c) 2009-2016 - AnthraX |
ScriptLog: +--------------------------------------+
Critical: appError called:
Critical: Failed to find function Belt4 in ACENICHelper Transient.ACENICHelper0
Exit: Executing UObject::StaticShutdownAfterError
Log: [SCF] Server Shutdown
Log: [SCF] Signal Received: SIGABRT
[...]
Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
I'm aware of the crash on the second startup. This does happen for most people. But since it works fine afterwards, it has never really been my main priority to fix this.
Regarding the timeout: can you unmask the LAN IP please? This will help me debug the issue. I don't need to know the WAN IP.
Regarding the timeout: can you unmask the LAN IP please? This will help me debug the issue. I don't need to know the WAN IP.
Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
I uploaded a potential fix in the release thread.
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Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
The new version fixed the issues we had. NOw we are having kicks on certain maps again with custom weapons. Just need to figure out what we changed previously. PRetty sure it was something to do with the Event handleranth wrote:I uploaded a potential fix in the release thread.
https://www.vulpinemission.com
ROCKET-X8 Server
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB
ROCKET-X8 Server
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB
Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
Can you show me a full serverlog where that happens?Qwerty wrote:The new version fixed the issues we had. NOw we are having kicks on certain maps again with custom weapons. Just need to figure out what we changed previously. PRetty sure it was something to do with the Event handleranth wrote:I uploaded a potential fix in the release thread.
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Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
the log dont show much imo but maybe you see more.anth wrote:Can you show me a full serverlog where that happens?Qwerty wrote:The new version fixed the issues we had. NOw we are having kicks on certain maps again with custom weapons. Just need to figure out what we changed previously. PRetty sure it was something to do with the Event handleranth wrote:I uploaded a potential fix in the release thread.
Code: Select all
[ACEv10f]: +------------------------------------------------------------------------------+
[ACEv10f]: | Kick Reasons |
[ACEv10f]: +------------------------------------------------------------------------------+
[ACEv10f]: KickReason.....: Unexpected Package Loaded
[ACEv10f]: PackageName....: CTF-(-[PROPAGANDA]-)jets3
[ACEv10f]: PackagePath....: ../Maps/CTF-(-[PROPAGANDA]-)jets3.unr
[ACEv10f]: PackageSize....: 2174926 bytes
[ACEv10f]: PackageHash....: 03BD231D619B4A0F987F63F9228C579E
[ACEv10f]: PackageVer.....: Unknown File
Code: Select all
[ACEv10f]: KickReason.....: Unexpected Package Loaded
[ACEv10f]: PackageName....: CTF-Infinactuous
[ACEv10f]: PackagePath....: ../Maps/CTF-Infinactuous.unr
[ACEv10f]: PackageSize....: 2052603 bytes
[ACEv10f]: PackageHash....: 5E62807CD4934FCC1464C2C49A134B52
[ACEv10f]: PackageVer.....: Unknown File
[ACEv10f]: +--------------------------------------------
Code: Select all
ScriptLog: Check prelogins... CTF-(-[PROPAGANDA]-)jets3.XC_Engine_Actor1
Log: SLNullWeapon0 fell out of the world!
Log: SLNullWeapon1 fell out of the world!
ScriptLog: [ACEv10f]: Registered Event Handler: ACEv10f_EH.ACEEventActor
ScriptLog: Join request -> ?Name=Officer_Doofy?Class=BotPack.TMale2?Team=0?skin=SoldierSkins.Gard?Face=SoldierSkins.Drake?Voice=BotPack.VoiceMaleOne?OverrideClass=?game=Botpack.CTFGame
ScriptLog: Team 0
ScriptLog: Team 1
ScriptLog: Login: Officer_Doofy
VAServer: Options: Class: BotPack.TMale2 SkinClass: SoldierSkins.Gard Face: SoldierSkins.Drake Voice: BotPack.VoiceMaleOne
NSC: [MESSAGE] Officer_Doofy is now on Blue
Log: Possessed PlayerPawn: ALplayer CTF-(-[PROPAGANDA]-)jets3.ALplayer0
ScriptLog: [NPLoaderv17] Player Join: Officer_Doofy (x.x.x.x:51364)
ScriptLog: [AutoTeamBalance] 8 SwapPlayerRecords() Swapping records 630 <-> 0 (Officer_Doofy:x.x(23) <-> :(0))
ScriptLog: [ACEv10f]: PlayerManager Initialization Complete.
ScriptLog: [ACEv10f]: - WAN ListenIP: 63.251.20.60:7779
ScriptLog: [ACEv10f]: - The server's filelist was signed by: AnthraX
ScriptLog: [Hostname Ban] New Player: Officer_Doofy - x.x.x.x - pool-xxxxxxxxxxxxx
ScriptLog: [Hostname Ban] Officer_Doofy - Login Accepted
ScriptLog: [NPLoaderv17] Loading complete for player: Officer_Doofy
ScriptLog: [ACEv10f]: DEBUG: New player with IP: x.x.x.x - Is local IP? 0 - Sending player to server: 63.251.20.60:7779
NSC: [NSC-SYS] Login request for Officer_Doofy
NSC: [NSC-SYS] IP = x.x.x.x
NSC: [NSC-SYS] ClientID = 1B7A1CE7-BE8D-D802-4D80-E0E5E4273C9C
NSC: [NSC-SYS] Login accepted.
NSC: [ EVENT ] (+Pilot) Officer_Doofy
ScriptLog: [ACEv10f]: [Officer_Doofy]: Player Kicked
ScriptLog: [ACEv10f]: [Officer_Doofy]: Kick Message 0: You have been kicked from the server because an unexpected file was found
ScriptLog: [ACEv10f]: [Officer_Doofy]: Kick Message 1: File = CTF-(-[PROPAGANDA]-)jets3 (../Maps/CTF-(-[PROPAGANDA]-)jets3.unr)
ScriptLog: [ACEv10f]: [Officer_Doofy]: Kick Message 2: Please disable all software that may interfere with the game.
ScriptLog: [ACEv10f]: [Officer_Doofy]: Kick Message 3: If you believe this is a false positive detection, then please
ScriptLog: [ACEv10f]: [Officer_Doofy]: Kick Message 4: report it at http://unrealadmin.org/forums/forumdisplay.php?f=177
ScriptLog: [ACEv10f]: [Officer_Doofy]: [KICKLOG] ../Logs/[ACE] - =(V)= R O C K E T - X8 - www.vulpinemission.com - RIP =(V)=VendettA _2018.01.28.09.42.00_CTF-(-[PROPAGANDA]-)jets3_1_Officer_Doofy.log
ScriptLog: [ACEv10f]: [Officer_Doofy]: [SSHOT] ../Shots/[ACE] - =(V)= R O C K E T - X8 - www.vulpinemission.com - RIP =(V)=VendettA _2018.01.28.09.42.00_CTF-(-[PROPAGANDA]-)jets3_2_Officer_Doofy.jpg
NSC: [MESSAGE] Sarena is now on Red
NSC: [ EVENT ] (-Pilot) Officer_Doofy
NSC: [NSC-SYS] Officer_Doofy has left the server.
Log: CheckConnectionAttempt: Error while checking socket status.
Log: CheckConnectionAttempt: Error while checking socket status.
Log: Client netspeed is 20000
ScriptLog: Check prelogins... CTF-(-[PROPAGANDA]-)jets3.XC_Engine_Actor1
ScriptLog: Join request -> ?Name=Officer_Doofy?Class=BotPack.TMale2?Team=1?skin=SoldierSkins.Gard?Face=SoldierSkins.Drake?Voice=BotPack.VoiceMaleOne?OverrideClass=
ScriptLog: Team 1
ScriptLog: Team 0
ScriptLog: Login: Officer_Doofy
VAServer: Options: Class: BotPack.TMale2 SkinClass: SoldierSkins.Gard Face: SoldierSkins.Drake Voice: BotPack.VoiceMaleOne
NSC: [MESSAGE] Officer_Doofy is now on Blue
Log: Possessed PlayerPawn: ALplayer CTF-(-[PROPAGANDA]-)jets3.ALplayer1
ScriptLog: [NPLoaderv17] Player Join: Officer_Doofy (x.x.x.x:53706)
ScriptLog: [NPLoaderv17] Loading complete for player: Officer_Doofy
ScriptLog: [ACEv10f]: DEBUG: New player with IP: x.x.x.x - Is local IP? 0 - Sending player to server: 63.251.20.60:7779
ScriptLog: [AutoTeamBalance] 499 SwapPlayerRecords() Swapping records 0 <-> 2 (Officer_Doofy:x.x(23) <-> :(0))
ScriptLog: [Hostname Ban] New Player: Officer_Doofy - x.x.x.x
ScriptLog: [Hostname Ban] Officer_Doofy - Login Accepted
NSC: [NSC-SYS] Login request for Officer_Doofy
NSC: [NSC-SYS] IP = x.x.x.x
NSC: [NSC-SYS] ClientID = 1B7A1CE7-BE8D-D802-4D80-E0E5E4273C9C
NSC: [NSC-SYS] Login accepted.
NSC: [ EVENT ] (+Pilot) Officer_Doofy
ScriptLog: [ACEv10f]: [Officer_Doofy]: Player Kicked
ScriptLog: [ACEv10f]: [Officer_Doofy]: Kick Message 0: You have been kicked from the server because an unexpected file was found
ScriptLog: [ACEv10f]: [Officer_Doofy]: Kick Message 1: File = CTF-(-[PROPAGANDA]-)jets3 (../Maps/CTF-(-[PROPAGANDA]-)jets3.unr)
ScriptLog: [ACEv10f]: [Officer_Doofy]: Kick Message 2: Please disable all software that may interfere with the game.
ScriptLog: [ACEv10f]: [Officer_Doofy]: Kick Message 3: If you believe this is a false positive detection, then please
ScriptLog: [ACEv10f]: [Officer_Doofy]: Kick Message 4: report it at http://unrealadmin.org/forums/forumdisplay.php?f=177
ScriptLog: [ACEv10f]: [Officer_Doofy]: [KICKLOG] ../Logs/[ACE] - =(V)= R O C K E T - X8 - www.vulpinemission.com - RIP =(V)=VendettA _2018.01.28.09.42.00_CTF-(-[PROPAGANDA]-)jets3_3_Officer_Doofy.log
ScriptLog: [ACEv10f]: [Officer_Doofy]: [SSHOT] ../Shots/[ACE] - =(V)= R O C K E T - X8 - www.vulpinemission.com - RIP =(V)=VendettA _2018.01.28.09.42.00_CTF-(-[PROPAGANDA]-)jets3_4_Officer_Doofy.jpg
NSC: [MESSAGE] Nikita is now on Red
NSC: [MESSAGE] Nikita is now on Blue
NSC: [ EVENT ] (-Pilot) Officer_Doofy
https://www.vulpinemission.com
ROCKET-X8 Server
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB
ROCKET-X8 Server
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB
Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
Ok, this should be fixed. Please grab the new ACEv10f.zip from the release thread.
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Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
confirmed fixed thank you!anth wrote:Ok, this should be fixed. Please grab the new ACEv10f.zip from the release thread.
https://www.vulpinemission.com
ROCKET-X8 Server
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB
ROCKET-X8 Server
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB
Re: ACE: ERROR - PlayerManager Connection Failed - Timed Out
I am having Problems with the Player Manager too...
I own two Servers one from Fragnet and one from NGZ - the NGZ is causing the Problems while the Fragnet works with no Problems on ACE10f...
EDIT: I used the latest uploaded ACE10f version...
I own two Servers one from Fragnet and one from NGZ - the NGZ is causing the Problems while the Fragnet works with no Problems on ACE10f...
EDIT: I used the latest uploaded ACE10f version...
Code: Select all
ScriptLog: +--------------------------------------+
ScriptLog: | ACE for Unreal Tournament |
ScriptLog: | v10f |
ScriptLog: | (c) 2009-2016 - AnthraX |
ScriptLog: +--------------------------------------+
Log: ACE: DEBUG: Default IPv4 WAN NIC = eth0
Log: ACE: DEBUG: Default IPv6 WAN NIC =
Log: ACE: DEBUG: Enabling bListen on NIC eth0:2 (85.14.224.161) because it is specified in MULTIHOME.
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: lo
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 127.0.0.1 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 10.11.0.55 - Subnet: - Internet Access: True
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:0
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.224.120 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:1
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.224.124 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:2
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.224.161 - Subnet: - Internet Access: True
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? True
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:4
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.224.220 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:5
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.225.77 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:6
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.227.17 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:7
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.232.55 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:9
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.238.107 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:3
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.230.187 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:8
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.233.61 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: NICHelper recommends this ListenIP: 85.14.224.161
Log: readlink(/proc/self/exe) = /local/gameserver/85.14.224.161/ut/System/ucc-bin
Log: Path to the PlayerManager: /local/gameserver/85.14.224.161/ut/System/PlayerManager/ACEv10f_M
Log: ACE: ERROR - PlayerManager Connection Failed - Timed Out
ScriptLog: [ACEv10f]: ERROR: ACE could not spawn the PlayerManager.
ScriptLog: [ACEv10f]: ERROR: ACE is now disabled.
Log: ACE: ERROR - PlayerManager Connection Shutting Down!
AGAIN: ACE: ERROR - PlayerManager Connection Failed - Timed
Hi there,
i have still Problems getting my Linux Machines to work with ACE10f - while 10e was working without Problems the Player Manager can't connect while even the NICHelper got the right ip:
i have still Problems getting my Linux Machines to work with ACE10f - while 10e was working without Problems the Player Manager can't connect while even the NICHelper got the right ip:
Code: Select all
Log: ACE: DEBUG: Default IPv4 WAN NIC = eth0
Log: ACE: DEBUG: Default IPv6 WAN NIC =
Log: ACE: DEBUG: Enabling bListen on NIC eth0:2 (85.14.224.161) because it is specified in MULTIHOME.
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: lo
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 127.0.0.1 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 10.11.0.55 - Subnet: - Internet Access: True
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:0
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.224.120 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:1
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.224.124 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:2
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.224.161 - Subnet: - Internet Access: True
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? True
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:4
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.224.220 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:5
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.225.77 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:6
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.227.17 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:7
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.232.55 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:9
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.238.107 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:3
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.230.187 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: ACE found the following network card: eth0:8
ScriptLog: [ACEv10f]: DEBUG: - IPv4 Properties -> Address: 85.14.233.61 - Subnet: - Internet Access: False
ScriptLog: [ACEv10f]: DEBUG: - Can listen on this interface? False
ScriptLog: [ACEv10f]: DEBUG: NICHelper recommends this ListenIP: 85.14.224.161
Log: readlink(/proc/self/exe) = /local/gameserver/85.14.224.161/ut/System/ucc-bin
Log: Path to the PlayerManager: /local/gameserver/85.14.224.161/ut/System/PlayerManager/ACEv10f_M
Log: ACE: ERROR - PlayerManager Connection Failed - Timed Out
ScriptLog: [ACEv10f]: ERROR: ACE could not spawn the PlayerManager.
ScriptLog: [ACEv10f]: ERROR: ACE is now disabled.
Log: ACE: ERROR - PlayerManager Connection Shutting Down!