This is the official Teasting Thread to control and oversee the results of the soon coming SDK Tests.
I will allocate each Beta Tester to a specialized Feature Section, as testing all features is possible but too time consuming for one person. So just tell me:
- if you're interested in
- what you're interested in
- where your strength/potential/skills and weaknesses are
And then I'll allocate a feature section for you.
Constant, constructive and scientific (!) work and communication with me and the other Beta-Testers is required !
Each Beta-Tester gets the Full Source Code, unfortunately I cannot offer any complete Documentation yet, but I grant help if needed, as always, abuse of the Source is forbidden (see below).
Contact
MY ICQ: 286761044
MY EMAIL: ut99sdk[at]gmx.de
Private MSG: click
Myspace: myspace.com/poszukajacy
Tasks
- How well may the End-User utilize the tested Feature/Classes intuitionally ?
- How well may the End-User understand the Class Hierarchy ?
- Are the Variables understandable ?
- May the End-User understand/not understand the Functionality of a certain Class ?
- How was the impression of the Feature as a whole ?
- Any Performance-Drops noticed ?
- Huntdown and report any Bug you can find !
- Make proposals what can/should be improved !
Core-Functionality
Associated Package(s):
- sdkCore.u / sdkCore.dll
- sdkMenus.u / sdkXMenus.dll
- Good UnrealScript / C++ Skills/Knowledge
- Advanced Knowledge in Unreal Editing
UnrealEnigma ParticleEngine
Associated Package(s):
- sdkUnrealEnigma.u / sdkUnrealEnigma.dll
- sdkCore.u / sdkCore.dll
- sdkXMenus.u / sdkXMenus.dll
- sdkXGraphics.u
- Good UnrealScript Skills/Knowledge
- Advanced Knowledge in Unreal (Map) Editing
UnrealCine Movie System
Associated Package(s):
- sdkUnrealCine.u
- sdkCore.u / sdkCore.dll
- sdkXMenus.u
- Standard UnrealScript Skills/Knowledge
- Advanced to Good Knowledge in Unreal (Map) Editing
UnrealAvatar Gameplay System
Associated Package(s):
- sdkUnrealAvatar.u
- sdkCore.u / sdkCore.dll
- sdkXMenus.u / sdkXMenus.dll
- Complex UnrealScript Skills/Knowledge
- Advanced Knowledge in Unreal (Map) Editing
XShader System
Associated Package(s):
- sdkXShaders.u
- sdkCore.u / sdkCore.dll
- sdkXMenus.u / sdkXMenus.dll
- Complex UScript Skills
- Standard Knowledge in Unreal (Map) Editing
XGraphics SpecialFX System
Associated Package(s):
- sdkXGraphics.u
- sdkCore.u / sdkCore.dll
- sdkXMenus.u / sdkXMenus.dll
- Good UnrealScript Skills/Knowledge
- Standard Knowledge in Unreal (Map) Editing
ThelemaPhysics Physics-Engine / Vehicle Code
Associated Package(s):
- sdkThelemaPhysics.u
- sdkXVehicles.u
- sdkCore.u / sdkCore.dll
- sdkXMenus.u / sdkXMenus.dll
- Complex UnrealScript Skills/Knowledge
- Good Knowledge in Unreal (Map) Editing
LevelDesign Package
Associated Package(s):
- sdkLevelDesign.u / sdkLevelDesign.dll
- sdkCore.u / sdkCore.dll
- sdkXMenus.u / sdkXMenus.dll
- Standard UnrealScript Skills/Knowledge
- Advanced to Good Knowledge in Unreal (Map) Editing
- papercoffee, (Registered)
- TheDane, (Registered)
Associated Package(s):
- sdkCore.u / sdkCore.dll
- sdkXMenus.u
- sdkXMenus.ini
- sdkXMenus.dll
- Standard to Advanced UnrealScript Skills/Knowledge
- Novice to Standard Knowledge in Unreal (Map) Editing
TechDemo System
Associated Package(s):
- sdkTechDemos.u
- sdkMenus.u / sdkXMenus.dll
- Standard to Advanced UnrealScript Skills/Knowledge
- Advanced Knowledge in Unreal (Map) Editing
New Renderer
Associated Package(s):
- sdkEQXRender.dll
- sdkXOpenGLRenderDriver.dll
- sdkCore.u / sdkCore.dll
- sdkMenus.u / sdkXMenus.dll
- Complex C++ Skills/Knowledge
- Standard Knowledge in Unreal (Map) Editing
It would also be nice if there would be more than 1 Tester for certain Sections.
Oh and one last word, each Beta-Tester may only share Source Code knowledge with me and other offiicial Testers, everything else is senseless and makes me go postal, also probably stealing Source Code doesn't get you anything, without my guidance.
Although being 100 % Freeware and Opensource as Endproduct, the SDK still stands under a Copyright Licence.
Okay sounds a bit arrogant, but I worked for it for over 3 Years now, I hope you understand that...